I don't think anyone was expecting this at least for another 2 years based on the publisher and devs comments for the last year.. but here we are, it will, like Gloomhaven take up alot my hours, specially in MP mode, which im up to nearly 200 hours in now since starting the digital version September last year.
For those not in the know, the xxxxHaven games are well made (and expensive) tabletop RPGs built for long campaigns building up multiple characters and your towns QoL which was transferred to videogames (fairly buggy, even now for MP has disconnection issues), the combat is a unique for Hex/turn based tactics where your turn order and what you can do is determined by 2 card picks from your hand, each with 2 actions top/bottom, picking top will lock you out of the top choice on the other card for example, with an ever decreasing pool of burnt cards when all your played hand is in the discard pile adding to the urgency complete the mission with some very nasty enemies and missions types making for tense stand offs, hoping your combat deck throws you that x2 damage multiplier than miss.
I've only played 12-14 hours of Frosthaven in tabletop form, quite a few QoL updates from Gloom/Jaws are nice and expanded town building helped make you feel like the Hero of the town, really looking for to it in digital form.
For those not in the know, the xxxxHaven games are well made (and expensive) tabletop RPGs built for long campaigns building up multiple characters and your towns QoL which was transferred to videogames (fairly buggy, even now for MP has disconnection issues), the combat is a unique for Hex/turn based tactics where your turn order and what you can do is determined by 2 card picks from your hand, each with 2 actions top/bottom, picking top will lock you out of the top choice on the other card for example, with an ever decreasing pool of burnt cards when all your played hand is in the discard pile adding to the urgency complete the mission with some very nasty enemies and missions types making for tense stand offs, hoping your combat deck throws you that x2 damage multiplier than miss.
I've only played 12-14 hours of Frosthaven in tabletop form, quite a few QoL updates from Gloom/Jaws are nice and expanded town building helped make you feel like the Hero of the town, really looking for to it in digital form.
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