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Wii features Ageia PhysX chip?

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    Wii features Ageia PhysX chip?

    Interesting... very interesting... some stores have already broke release date for Red Steel. Well, this is pretty common, but Penny-Arcade forums poster sushiboy did notice *interesting* logo on the games backcover. Speculate.


    #2
    Great will the Wii crash and lock up now ?

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      #3
      that just means the game uses the Physx physics tools/engine.

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        #4
        Originally posted by Mr Fujisawa
        that just means the game uses the Physx physics tools/engine.
        By my understanding, Ageia doesn't do middlewares or engines. It just produces PPU's. And Nintendo has licensed Havok to do their dev kits physics middleware.

        Ageia:
        http://www.ageia.com/
        Havok: http://wii.ign.com/articles/707/707263p1.html

        EDIT: Fixed my own mistake. Sorry. Added also Havok linky.
        Last edited by elkatas; 15-11-2006, 21:53.

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          #5
          Originally posted by dvdmike
          Great will the Wii crash and lock up now ?
          I believe thats the sole domain of the 360 and PS3 :P

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            #6
            Originally posted by elkatas
            By my understanding, Ageia doesn't do middlewares or engines. It just produces PPU's. And Nintendo has licensed Havok to do their dev kits physics middleware.

            Ageia:
            http://www.ageia.com/
            Havok: http://wii.ign.com/articles/707/707263p1.html

            EDIT: Fixed my own mistake. Sorry. Added also Havok linky.
            They definitely do an engine + SDK. Playing Joint Task Force on my PC installed the Ageia engine and I don't have a hardware PPU.

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              #7
              Sorry to swing wildly off-topic, and not that I want to come over all Jack Thompson (oh god... imagine that...) but I find it more interesting that a game involving realistic depiction of use of weapons to mutilate humanoid characters only garners a T rating, instead of an M. The ESRB's ratings are too wishy-washy, the difference in mindset of a person between 13 and 17 is atronomical. According to their rating criteria, a game only gets an M rating if the violence is intense, as opposed to just normal violence which is ok for 13 year olds to see. Shooting someone and swording them up in a realistic environment isn't intense? Admittedly, I haven't played it, but it ostensible appears to be an M game.
              Last edited by vertigo; 16-11-2006, 01:30.

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                #8
                +1 for Jarvis reference

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                  #9
                  Originally posted by vertigo
                  Sorry to swing wildly off-topic, and not that I want to come over all Jack Thompson (oh god... imagine that...) but I find it more interesting that a game involving realistic depiction of use of weapons to mutilate humanoid characters only garners a T rating, instead of an M. The ESRB's ratings are too wishy-washy, the difference in mindset of a person between 13 and 17 is atronomical. According to their rating criteria, a game only gets an M rating if the violence is intense, as opposed to just normal violence which is ok for 13 year olds to see. Shooting someone and swording them up in a realistic environment isn't intense? Admittedly, I haven't played it, but it ostensible appears to be an M game.
                  thres no blood in this game

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                    #10
                    Originally posted by elkatas
                    By my understanding, Ageia doesn't do middlewares or engines. It just produces PPU's. And Nintendo has licensed Havok to do their dev kits physics middleware.

                    Ageia:
                    http://www.ageia.com/
                    Havok: http://wii.ign.com/articles/707/707263p1.html

                    EDIT: Fixed my own mistake. Sorry. Added also Havok linky.
                    then im afraid ur understanding is wrong! the do have a phsics engine,


                    i believe even graw on the 360 uses it
                    Last edited by Mr Fujisawa; 16-11-2006, 06:27.

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                      #11
                      I thought it was only GRAW on the PC that used it.

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                        #12
                        Originally posted by MonkeyWrench
                        I thought it was only GRAW on the PC that used it.

                        http://www.ageia.com/physx/graw.html
                        im sure i read in an interview with agiea that so does the 360 one, id ahve to erify though

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                          #13
                          I think you maybe right, just did a quick search on google and it brought up a few bits and pieces.

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                            #14
                            Originally posted by Smegaman
                            I believe thats the sole domain of the 360 and PS3 :P
                            A card killed my pc

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                              #15
                              you bought a ppu? nice one.. I guess

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