Just downloaded this but was only able to have a quick go of it.
From even before you start playing and the game is highlighted in the XMB you can tell where this is going - it just washes over you with a wave of serenity thanks to the music.
Naturally it's just like the Flash game but a lot more polished - the orchestrated music really is lovely as you're little critter glides through the water swallowing smaller inhabitants. Different edibles mean different shapes being added the body of your floaty, pincered thing.
Eating the circular red hatched ones causes you to dive down an extra depth where there's more food. Blue hatched ones take you back up towards the surface.
You're not the biggest amoeba in the pond though - there are much bigger and more complex forms which require tactics to take them on. Only certain parts of them are edible and you have to get it right or they'll eat you instead.
Control is through the tilt function only and took me all of 30 seconds to get used to, with any button being used to speed up your creature and the only other button function being the start button which pauses the game (well, pause in the loosest sense of the term as it just takes you back to surface depth where it's nice and safe and your creature can float about with impunity while you go and do whatever it is you have to do. Pressing it again takes you back down to were you were). The tilt control works quite well - it quickly feels like using a mouse to control it after the initial time adjusting.
Looks great too - very minimalist with pulsing colours that suit the whole them.
Lovely, lovely escapism with fantastic music - a cracking little chill out game which is the perfect way to wind down after blowing lots of stuff up in Crackdown.
Looking forward to playing lots more of this
From even before you start playing and the game is highlighted in the XMB you can tell where this is going - it just washes over you with a wave of serenity thanks to the music.
Naturally it's just like the Flash game but a lot more polished - the orchestrated music really is lovely as you're little critter glides through the water swallowing smaller inhabitants. Different edibles mean different shapes being added the body of your floaty, pincered thing.
Eating the circular red hatched ones causes you to dive down an extra depth where there's more food. Blue hatched ones take you back up towards the surface.
You're not the biggest amoeba in the pond though - there are much bigger and more complex forms which require tactics to take them on. Only certain parts of them are edible and you have to get it right or they'll eat you instead.
Control is through the tilt function only and took me all of 30 seconds to get used to, with any button being used to speed up your creature and the only other button function being the start button which pauses the game (well, pause in the loosest sense of the term as it just takes you back to surface depth where it's nice and safe and your creature can float about with impunity while you go and do whatever it is you have to do. Pressing it again takes you back down to were you were). The tilt control works quite well - it quickly feels like using a mouse to control it after the initial time adjusting.
Looks great too - very minimalist with pulsing colours that suit the whole them.
Lovely, lovely escapism with fantastic music - a cracking little chill out game which is the perfect way to wind down after blowing lots of stuff up in Crackdown.
Looking forward to playing lots more of this

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