Originally posted by John Parry
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Luckily there's been quite a few interviews with Kazunori Yamauchi over the past week or so and a lot of the questions have focused on the above issue.
Originally posted by Wools
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First of all the damage which affects how the cars handle will be present in all cars and it can as he wants it to simulate real damage, one collision can finish your race. It seems the extent of the damage will be selectable as not everybody is going to want damage to be that severe.
There's also three other types of damage model being worked on at the moment, two have been seen already and the other hasn't.
Paint scratches like these will happen to all cars in the game.
Removable body parts will ONLY happen on the full race models or "premium cars" as they were called in the original leak hence the "full interior modeling, the interior corresponds to vehicle damage" as they will have accurately modelled engines and interiors which you'll be able to see when the body parts fall off.
The last type of damage is real-time deformation which will dent and distort the car depending on the collision that the car has. It's real time so if you catch a wall with the front right side of your car it will be calculated in real time and deform correctly which will then simulate how that particular collision would affect the performance and handling of that car.
There's been no mention of just how much deformation there will be so I've no idea whether you can get things such as bent frames or axels. I'm guessing not as it seems to be a little too much have all that happening in real time.
So most cars (About 830) will have paint scratches, physical deformation and performance/handling altering damage.
"Premium cars" (About 170) will have paint scratches, physical deformation, performance/handling altering damage and will also be able to lose parts of the car's body.
It's nice to finally get some solid facts on what all these half translated interviews and leaked web documents actually meant. If you watch the videos above it probably best to try imagine them with both those types of damage shown in them as well deformation of the body to get an idea of what it will end up like.
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