Ever the late arriver, I just bought a Cube Sunshine pack last week and had finished SMS by the weekend and must confess it is good fun although it's not the sort of game that really makes me want to duke it out to get those last shines. I have all of the episode shines bar one and quite a few of the other sines as well. But it doesn't sit me down and make me want to finish it all like mario 64 or even the two sonic adventure games did.
I just think it's a little too open-ended.
I liked the way that a large majority of the stars in 64 each had an objective title (especially the cryptic ones). I liked the way each emblem in SA and SA2 was outlined. I just liked knowing where to go. Knowing what I was looking for - that's why I've enjoyed finding the spisode shines. "what's changed on this map? How do I fix this problem?"
For me, the blue coins have been a real sticking point in SMS. At first I enjoyed coming across them as part of the other objectives. Throughout the game, whenever I saw a blue coin I would go for it, so I have a reasonable tally, but not even knowing whether I'm close to finding all the blue coins on a level really bothers me. Especially when it comes to the point of going into a level looking specifically for them. That just gets me down and I can't really be bothered. Much to the point that I've stoppede playing before I've found all the other non-blue coin shines. I know I won't have the motivation to go searching for that last blue coin (if such a thing exists on a level) and that has affected the rest of the game for me. I fell like I've 'finished' before I really have finished it all.
Chances are, I'll go and do all the ??? red coin bonuses and have a little hunt for the last few delphino plaza shines (I have quite a few) sometime, but for now SMS has been laid down. Zelda is the order of this week.
I just think it's a little too open-ended.
I liked the way that a large majority of the stars in 64 each had an objective title (especially the cryptic ones). I liked the way each emblem in SA and SA2 was outlined. I just liked knowing where to go. Knowing what I was looking for - that's why I've enjoyed finding the spisode shines. "what's changed on this map? How do I fix this problem?"
For me, the blue coins have been a real sticking point in SMS. At first I enjoyed coming across them as part of the other objectives. Throughout the game, whenever I saw a blue coin I would go for it, so I have a reasonable tally, but not even knowing whether I'm close to finding all the blue coins on a level really bothers me. Especially when it comes to the point of going into a level looking specifically for them. That just gets me down and I can't really be bothered. Much to the point that I've stoppede playing before I've found all the other non-blue coin shines. I know I won't have the motivation to go searching for that last blue coin (if such a thing exists on a level) and that has affected the rest of the game for me. I fell like I've 'finished' before I really have finished it all.
Chances are, I'll go and do all the ??? red coin bonuses and have a little hunt for the last few delphino plaza shines (I have quite a few) sometime, but for now SMS has been laid down. Zelda is the order of this week.
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