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Aliens: Colonial Marines (PC/360/PS3/WiiU)

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    Not too shabby if you're an Aliens fanatic. Unless it's ?100 here.

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      I'm really hoping a WiiU version of the CE gets released over here, 'cos that's pretty awesome.

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        Gearbox's Randy Pitchford talks Aliens Colonial Marines and the Wii-U motion tracker on the gamepad is shown off:





        Looks great. I think my early comments about this looking a little cartoony are unjustified judging by the recent trailer.

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          Nice video showcasing the multiplayer over at Gamespot:



          Hope Gearbox get the multiplayer right. It really was a missed opportunity by Rebellion to come up with a decent survival mode.

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            Some fans petition the ommision of female characters from Aliens multiplayer

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              New multiplayer preview over at Shack!

              Aliens: Colonial Marines multiplayer preview: being a Xenomorph

              One of the greatest lures of an Aliens multiplayer experience is the chance to play as the franchise's iconic Xenomorphs. At a recent event for Aliens: Colonial Marines, I was able to do just that by trying out two of the game's multiplayer modes: Team Deathmatch and Escape.


              Previous games in the franchise have struggled translating Xenomorph movement into functional controls. Specifically, players had a very difficult time controlling the inhumanly fast alien avatars with their very human reflexes, leading to headaches and thrown controllers. The Gearbox team attempted to alleviate this problem by giving Xenomorph players a third person perspective--and it works. Not only did the controls feel smooth, the third person perspective also eliminated the disorientation caused when the aliens crawled onto ceilings and walls. A trajectory indicator, similar to what many games like Gears of War use to aim your grenades, was added to aid Xeno players in determining exactly where they'll land after a leap. The HUD is quite minimalistic, including little else besides the time left in the match, so the Xenos are equipped with sight-based radar. As long as any pesky Marines are in your radar's range, you can see them through walls, and not only will you be your aware of their distance from you, you can also tell which direction they are facing. Perfect for sneaking up behind an unsuspecting human!


              While Team Deathmatch is a relatively straightforward affair, I also got to try out Escape. An objective-based mode, Marines must try to complete certain goals as the Xenomorphs try to rip them apart. In the map I was playing, the Marines were doing their best to survive Alien assaults as they rushed from point A to point B, while defending airlocks and opening blast doors. The iconic motion tracker makes a useful appearance here, but the downside is you cannot shoot while using it. I imagine teamwork being instrumental at this point, letting one of your buddies check the tracker while the rest of the team keeps their weapons ready, but unfortunately our headsets weren't functioning. When each objective is complete, the next one appears as a point directly in your first person view. Given the horrific atmosphere, this mode felt reminiscent of a Left 4 Dead campaign.
              Video preview on the other side:

              One of the greatest lures of an Aliens multiplayer experience is the chance to play as the franchise's iconic Xenomorphs. At a recent event for Aliens: Colonial Marines, I was able to do just that.


              Looks good and Gearbox seem to be taking a lot more care with the multiplayer compared to Rebellion. Escape mode sounds interesting (can only be a good thing that it's reminiscent of L4D) but I'm really hoping they include a fleshed out survival mode with the Queen Alien fulfilling the Tank role.

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                looking awesome, the escape mode looks fun and as you said has a L4D feel.
                Last edited by MisterBubbles; 21-10-2012, 10:05.

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                  Can't shoot while using a motion tracker, hmmmm, im sure marines of the future wouldn't know about gaffer tape then?

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                    I think there trying to add tension, and make it like aliens where one marine was doing the tracking and had point.

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                      Originally posted by fishbowlhead View Post
                      Can't shoot while using a motion tracker, hmmmm, im sure marines of the future wouldn't know about gaffer tape then?
                      or maybe they're trying to stay close to the film.

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                        I can see it adding quite a bit of tension if you have one guy in charge of the motion tracker while the others take point. They also have to balance the game so the Marines don't have a huge advantage - which they will with the iron-sight aiming. In Aliens vs Predator Rebellion just gimped the Marine by not including an iron sight and going OTT with the weapon feedback. Gearbox seem to have put a bit more thought into it by giving you more freedom with the Alien, and allowing you to control them from a third person perspective, instead of the vertigo inducing first person mode - the alien is way too quick to control from that perspective.

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                          One player having the motion tracker also has the capacity to ruin the game for everyone who doesnt have a set squad in these days of party only chat.

                          Imagine the annoyance caused by lack of teamwork in Battlefield and multiply it by 100!!

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                            The Collector's Edition is an Amazon exclusive.



                            ?70 on consoles, ?60 on PC.

                            Correct me if I'm wrong, but one of the bonus weapons is a "Phase Plasma Rifle". Isn't that what Arnie asks for in The Terminator?

                            Edit: YES!

                            "The 12 gauge auto-loader.
                            The 45 long slide with laser sighting.
                            Phase plasma rifle in 40-watt range.
                            The Uzi 9mm.
                            All.
                            Wrong."
                            Last edited by QualityChimp; 21-10-2012, 11:38.

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                              Phase plasma rifle in 40-watt range

                              "Just what you see pal"

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                                Originally posted by Loftgroover View Post
                                One player having the motion tracker also has the capacity to ruin the game for everyone who doesnt have a set squad in these days of party only chat.

                                Imagine the annoyance caused by lack of teamwork in Battlefield and multiply it by 100!!
                                I was thinking more in the line of single player, and AI decides its not guna give up its gun and make you be the tracker, but im sure thats not the case. Plus in co-op, no one is guna want to be the tracker, which is going to cause problems.


                                Edit. Feb? gah, havent we waited long enough?

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