GTA: SA, whch I've just been playing, has some great tracks just like the previous GTAs. The use and range of music in those games is without peer.
I could name many other games where I've liked the background music but there are two particular games where the music actually gives me goosebumps : the older Tomb Raiders and Tenchu. I only have to hear TR's haunting and atmospheric harp/clarinet(?) themes and it just puts me in the mood and now also takes me back to some of my most enjoyable early gaming experiences.
Same with Tenchu, the exciting open theme and FMV and that gentle unobtrusive modernised but classical Japanesey background music have an almost Pavlovian effect readying me for some heavy duty stealth killing.
That's the whole point of game music for me - something that has been created or chosen not just to pad out the soundtrack but something vital that actually enhances the experience.
I could name many other games where I've liked the background music but there are two particular games where the music actually gives me goosebumps : the older Tomb Raiders and Tenchu. I only have to hear TR's haunting and atmospheric harp/clarinet(?) themes and it just puts me in the mood and now also takes me back to some of my most enjoyable early gaming experiences.
Same with Tenchu, the exciting open theme and FMV and that gentle unobtrusive modernised but classical Japanesey background music have an almost Pavlovian effect readying me for some heavy duty stealth killing.
That's the whole point of game music for me - something that has been created or chosen not just to pad out the soundtrack but something vital that actually enhances the experience.
Comment