Japanese PS3 doesn't play the original PS1 Guitar Freaks correctly. The timing is off on the notes. That's a bit of a pisser as the game mechanics aren't exactly rocket science.
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The old looks-like-a-car-stereo-amp PS2s had a PlayStation CPU in them which was used as an input-output controller for the various sockets so had hardware BC. I'm guessing the slimline doesn't have one as it doesn't have most of the I/O sockets the original model did.
Originally posted by Darwock View PostJapanese PS3 doesn't play the original PS1 Guitar Freaks correctly. The timing is off on the notes. That's a bit of a pisser as the game mechanics aren't exactly rocket science.Last edited by MattyD; 21-06-2008, 17:22.
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Originally posted by NekoFever View PostI'm pretty sure the PS1 emulation is entirely software, given that the 40GB PS3s, which have no PS2 hardware, can play them. I mean Sony has already written a software PS1 emulator for the PSP, so it's not like it's a big challenge.
I still wouldn't bank on software compatibility for PS2 games coming, though. The part-hardware emulation in the 80GB PS3s still has significant problems with plenty of games and I know from experience that the software emulation of much simpler PS1 games is far from perfect. I tried playing FFVII on my 60GB PS3 (a US one, with full hardware PS2 compatibility) and it was full of sound and graphical glitches. Flickering icons, distorted effects, stuff like that.
It could prove me wrong, though. We'll see.
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Originally posted by Concept View PostFrom my experience with my 60GB PS3, PS2 emulation is hardly perfect either. I had Subsistence crash several times on me when I replayed it in the run up to MGS4's release.
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Originally posted by NekoFever View PostIs this an NTSC 60GB (with hardware emulation) or a PAL one (with software)? I've played quite a few PS2 games on mine (the Devil May Cry series, Persona 3, God of War II, Okami, FFXII) and never had a problem, but I suppose the PS1 compatibility on the PS2 was never 100%, so a few problems are to be expected.
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Originally posted by Dogg Thang View PostIt's possible it's just Sony's emulator because I remember hearing that music games are slightly out of sync on PSP too.
1. strumming at the correct position for the notes (according to the graphics) would often result in a 'miss'
2. even if it registered as a correct strum then the sound would be cut short, like the game was trying to play the note outside of it's allocated 'window'.
I turned off the upscaler and smoothing after reading here, and this time the graphics matched up with the controller inputs. However the sound problem remains. So yeah, I think the upscaler does potentially interfere with timing, but also the emulator isn't perfect. It's strange because I usually play GF1 & 2 on my slimline PS2, and there are no problems.
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