As no one seems to be posting a definitive word on this other than the press release, here's what I've found to be the upgrades in the US version of SC2:
New playable characters: Lizardman, Berserker and Assassin are now playable but, get this, only in certain modes. These modes DON'T include Weapon Master, Arcade or Survival. How crap is that? They do have 6 costumes each, though.
It's harder...but then again...: Some aspects of the game have been tweaked to make them harder, especially the earlier stages of Weapon Master mode. That said, some of the later stages which were previously a nightmare are now much easier.
Improved Berserker: I found this one to be extremely noticable. Whereas he was a walking punchbag in the Jap version (much like Jack in Tekken), the Berserker's a right ol' c**t in the US version. He falls back on his more sudden moves with regularity - those annoying moves which are almost impossible to telegraph. He tends to open up your defence with those before demolishing you with some heavy combos - not at all his behaviour in the Jap version.
English dialogue: As seen in the arcade version of SC, the dialogue is all in English. For once, however, this isn't a disadvantage. The new dialogue is a whole lot better than the Jap, especially for characters such as Nightmare and Spawn (giving away the version which I've been playing, there).
Minor graphics tweaks: The route markers in Weapons Master mode, for example, are a little nicer. I'm sure there are loads of similar adjustments which I simply haven't noticed.
New playable characters: Lizardman, Berserker and Assassin are now playable but, get this, only in certain modes. These modes DON'T include Weapon Master, Arcade or Survival. How crap is that? They do have 6 costumes each, though.
It's harder...but then again...: Some aspects of the game have been tweaked to make them harder, especially the earlier stages of Weapon Master mode. That said, some of the later stages which were previously a nightmare are now much easier.
Improved Berserker: I found this one to be extremely noticable. Whereas he was a walking punchbag in the Jap version (much like Jack in Tekken), the Berserker's a right ol' c**t in the US version. He falls back on his more sudden moves with regularity - those annoying moves which are almost impossible to telegraph. He tends to open up your defence with those before demolishing you with some heavy combos - not at all his behaviour in the Jap version.
English dialogue: As seen in the arcade version of SC, the dialogue is all in English. For once, however, this isn't a disadvantage. The new dialogue is a whole lot better than the Jap, especially for characters such as Nightmare and Spawn (giving away the version which I've been playing, there).
Minor graphics tweaks: The route markers in Weapons Master mode, for example, are a little nicer. I'm sure there are loads of similar adjustments which I simply haven't noticed.
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