Having now read it, it makes me a little more interested than I was before. Much of the praise seemed directed at the graphics which however good now won't persuade me to think more favourably of any game. We, surely, have gone beyond that now and whether Lara gets realistically covered in mud or her braid swings with authentic physics is of supreme indifference to me. It's the gameplay that matters and the impression the review gave me is actually of CD falling short of reinventing the wheel.
Nothing mentioned is anything that hasn't been done before, and from the sound of it in a less sophisticated way than in the old TRs or even CD's best, if flawed, effort IMHO TR:A. That was the game that seemed to prove CD might be on the right track with TR, mixing a modern control system with genuine old style TR gameplay.
The review of Underworld just makes it sound like a step back or at least a step sideways to me - CD playing safe with their familar undemanding level design, linearity and pretty graphics that fooled or seduced people in Legend.
Nothing mentioned is anything that hasn't been done before, and from the sound of it in a less sophisticated way than in the old TRs or even CD's best, if flawed, effort IMHO TR:A. That was the game that seemed to prove CD might be on the right track with TR, mixing a modern control system with genuine old style TR gameplay.
The review of Underworld just makes it sound like a step back or at least a step sideways to me - CD playing safe with their familar undemanding level design, linearity and pretty graphics that fooled or seduced people in Legend.
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