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[comments]Tomb Raider: Underworld review

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    #16
    Having now read it, it makes me a little more interested than I was before. Much of the praise seemed directed at the graphics which however good now won't persuade me to think more favourably of any game. We, surely, have gone beyond that now and whether Lara gets realistically covered in mud or her braid swings with authentic physics is of supreme indifference to me. It's the gameplay that matters and the impression the review gave me is actually of CD falling short of reinventing the wheel.

    Nothing mentioned is anything that hasn't been done before, and from the sound of it in a less sophisticated way than in the old TRs or even CD's best, if flawed, effort IMHO TR:A. That was the game that seemed to prove CD might be on the right track with TR, mixing a modern control system with genuine old style TR gameplay.

    The review of Underworld just makes it sound like a step back or at least a step sideways to me - CD playing safe with their familar undemanding level design, linearity and pretty graphics that fooled or seduced people in Legend.

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      #17
      Chore and bore of a game. 8/10 and the written review would of fit nice with Legend as that was the superior game. This was tosh and I couldn't disagree more. People will now read the review and think it is worth playing. Doing the dishes, playing underworld - same thing. Chore.

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        #18
        On the other hand, I thought Legend was fun, however it had no puzzles, was immensely short, had no atmosphere and the combat was pants.

        Underworld I thoguht was a mixture of the engine from legend, and the more puzzle based gameplay of Anniversary. The story wasnt as bad as legend, there were alot of puzzles, the atmosphere was spot on, the game was a good length, had some good DLC, and the combat was...erm...still pants...

        But as the review mentioned, they didnt tend to overuse the combat and still impressed by the balls it took to have a final boss that was a platform puzzle in itself, rather than a crap shoot dodge kill scenario like the end of Legend.

        However, it was still nowhere near as good as Anniversary, and more of a middle ground between that and Legend.

        Couldnt disagree more, and still dont understand where all the hatred towards this game comes from...
        Last edited by MrKirov; 28-08-2009, 11:20.

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          #19
          Sorry to hijack the thread but is Aniiversary still available to download (for a price) from the makretplace if you have Legend? I think that used to be on there?

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            #20
            Having only ever played a very small part of the first game, and a very small part of Legend. I thought this was fantastic. One of very few games in recent times that I've played through until I had finished it. The English option was welcomed too, as Lara sounds very odd in Japanese
            Last edited by J0e Musashi; 31-08-2009, 14:36.
            Kept you waiting, huh?

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              #21
              Originally posted by Unwell Cat View Post
              Sorry to hijack the thread but is Aniiversary still available to download (for a price) from the makretplace if you have Legend? I think that used to be on there?
              I believe so, yes.

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                #22
                Been playing the PS3 version this week. How many times does it crash!? I can accept the glitches when it comes to having to unplug my console every hour.

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                  #23
                  Weird, I didn't get a crash once when I played it a couple of weeks back.

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                    #24
                    Yeah during my time with the 360 version I experienced one bug/defect about once every 6 hours, only half of which were crashes and none of which couldn't be rectified via the Guide.

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