First screens from the Wii version, barring the resolution it's effectively identical
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Sonic the Hedgehog 4 [PSN, XBL, WWare]
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Originally posted by CMcK View Post
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More videos: http://kotaku.com/5506325/are-these-...ideos/gallery/
Remain optimistic about this. Three possible issues:
-Seems a bit zoomed in
-level designs based around the homing attacks
-signs of possible bottomless pit spam in vid 4
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I cant stand the way he moves and his animation in general. The way his legs move are poor and so inferior to the old style where his legs would become a circular blur and he would tuck his arms in. The levels also dont look anything special.
In my opinion this is just going to be Sonic Rush (which was over rated) on consoles in HD.
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Originally posted by abigsmurf View PostDefinately has the wonky Sonic Rush physics. Sonic runs like he has glue on his shoes and weighs 20g.
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^I'd say that's one thing they appear to have done right, toned down the mindless speed a bit and made it much closer to the 16-bit games, which were always quite non-linear.
The physics are definately broken though, and the homing attack is unwelcome. It was arguably necessary with the 3D titles due to the difficulty of accurately 'aiming' jumps in 3D, but bouncing on top of a series of baddies in the original was a real skill.
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