For me it was Skate. The first time I tried the demo on the 360 and realised what a radical departure it was - here was a game that a) looked lovely b) controled very differently and I could just tell it was a great method and c) it was aimed at reality, whilst still somehow remaining immensely satisfying and fun.
The last of those has been missed so many times in previous gen - aiming at reality but reality isn't often fun.
The last of those has been missed so many times in previous gen - aiming at reality but reality isn't often fun.
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