Originally posted by Ady
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What they don't tell you is that using those figures, the Xbox and PS2 can only render those polygons unshaded with no textures, lighting, etc. While the GC polygon count was given as an ingame figure. The GC was able to perform some game setups better than the Xbox and was a fantastic piece of hardware. The system didn't even struggle to shift units really, it was only about 2m worldwide behind the Xbox.
What killed it was the lack of 3rd party sales, though a lot of that could be attributed to delaying GC ports by 6 months and releasing them with shoddy framerates/inferior graphics due to the GC having different architechture styles to the PS2 and Xbox. GC was built to stream on the fly, the PS2 and Xbox tended to have everything loaded in at the start hence Nintendo's choice of less but super speedy RAM. I believe it was something like that anyway.
As for Metacritic, who gives a crap what the media say as long as YOU like the game.
I don't really buy all this "I'm hardcore" "you're crappy casual!" etc. a gamer is somebody who plays games. There is no hardcore/casual etc. (yes this includes people playing Petz or Just Dance or whatever) and I feel sad that people feel they need to label themselves a specific type of gamer in order to try and seem cooler/more acceptable or more dedicated than another gamer.
Number of games owned doesn't show hardcoreness, it shows you either have loads of money, love loads of games, or don't ever trade anything in. Anybody using game numbers for bragging rights really needs to check their priorities IMO.
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