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The King of Fighters XIII

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    The King of Fighters XIII

    SNK Playmore have announced that the next KoF will be previewed next month at Bellesalle (1F) in Akihabara.

    All that is known is that it will run on TAITO Type X2.

    THE KING OF FIGHTERS XIII 』■『 OFFICIAL PREVIEW SUMMARY
    Date: March 25, 2010 (Thu) 18:00 start to 19:30 will be finished
    Location: Akihabara Bellesalle (1F)
    3-12-8 Soto-Kanda, Chiyoda-ku, Tokyo Akihabara Bill Realty & Development

    How to participate: Please come directly to the venue on the day. ※ Free admission

    #2
    Originally posted by hoolak View Post
    SNK Playmore have announced that the next KoF will be previewed next month at Bellesalle (1F) in Akihabara.

    All that is known is that it will run on TAITO Type X2.
    Does that mean we'll all be able to play it on our PCs?

    Comment


      #3
      Dunno if I have the interest in this. It's most likely simply the finished King of Fighters XII retitled as XIII and I did like how the last one played but it's a bit soon and I'm unsure Playmore will fix the issues.

      Comment


        #4
        I'm very interested to see how this goes but I'm certainly not chucking down another £stupid pre-order for the CS port.

        Comment


          #5
          i'm still waiting to find 12 at a price i like (?15 lol)

          everywhere i look its a full retail ?39.99, obviously they werent in the slightest bit bothered about shifting many units

          13 hmmm. I'm unsure where this franchise can go or how it could contend with sf4

          Please develop garou 2!!!!!

          Comment


            #6
            Looking forward to this, whenever SNKP make a 'bad' KOF the next game is usually good.

            Comment


              #7
              Its just going to be a finished XII I imagine, with a boss and a story, maybe a few new characters.

              Comment


                #8
                i thought that kof 12....was like starting over again...graphics i liked but i felt compared to the other kof games..the gameplay and characters were lacking

                graphics a step forward...everything else was a step back

                Comment


                  #9
                  First looksy at KOFXIII.



                  See the rest of the preview vids here

                  The following info comes from SRK.com. Bullet points of features...

                  - Mai, Yuri, King, some not yet revealed characters (already mentioned in the thread)
                  - New stages (including a Japanese festival, UK bus terminal, a jungle, and some elephant party in India)
                  - EX moves: they can have more hits, be invincible, juggled off of, be faster, and some projectiles go
                  through others
                  - Yuri's EX Raiouken shoots two fireballs
                  - Raiden's EX Giant Bomb can be juggled off of
                  - EX supers cost 2 bars
                  - You can "Drive Cancel" (roman cancel) specials at the cost of Hyper Drive meter
                  - At max Hyper Drive bar you can activate Hyper Drive Mode to temporarily get infinite DCs
                  - Lots of colors to select from, nothing mentioned about a color edit
                  - Mai has giant bouncing tits
                  - Mai got j.Ded out of a super
                  - Super bar fills really quickly even on block
                  - Release THIS SUMMER

                  ※ There are a total of 31 characters, although not everyone is known yet. The roster so far is:
                  Ash
                  Kyo – Beni – Goro
                  Terry – Andy – Joe
                  Liz – Duo – Shen
                  Kim – Rayden – ??? (Billy or Hwa-Jai?)
                  King – Mai – Yuri
                  ??? – ??? – ??? (Ran – Chat – Sai?)
                  Ryo – Robert – ??? (Takuma?)
                  Iori – Mature – ??? (Vice?)
                  Athena – Kensou – Chin
                  Ralf – Clark – Leona

                  ※ EX Specials and EX SDMs are in the game, which change the properties of those moves similar to what happens in SF3 and SF4.

                  ※ New to the game is the Hyperdrive Mode, which works similar to 2002’s MAX Mode. When the drive meter is at MAX, you can go into the Hyper Drive mode which lets you do infinite drive cancels for a limited time. What’s a Drive Cancel? Well it’s a technique that allows players to cancel a special or super into another one.
                  Last edited by hudson; 25-03-2010, 20:29.

                  Comment


                    #10
                    Best KOF ever?

                    Comment


                      #11
                      Originally posted by kernow View Post
                      Best KOF ever
                      was released 14 years ago.

                      Comment


                        #12
                        Originally posted by PhaTTyDdOdd View Post
                        was released 14 years ago.
                        1998 wasn't 14 years ago.

                        Comment


                          #13
                          Originally posted by FamiDude View Post
                          was released 14 years ago.

                          only 2 years out

                          Comment


                            #14
                            Fellas claiming that the best games ever have already been made Chin up, lads. It's possible games can be made better. Don't be afraid, Kernow. Get you arse online so I can whoop it.

                            Comment


                              #15
                              Originally posted by prammysquib View Post
                              1998 wasn't 14 years ago.


                              KoF98 is the second best.

                              Anyway, I never knew you were so educated in the KoF series.

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