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    #46
    One of those strapped to my head so I can peak round corners and over walls coupled with another one in my hand for 'pointing my gun' and a sub-controller for moving around with analog precision = greatest FPS control system ever invented I reckon. Bring it!

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      #47
      The greatest FPS you ever played that also cost you £180 to play. I see exactly how they're gonna corner the market now!

      Also, what happens if you're looking round the corner to your right, and then you get shot at from the left? Unless you also have a multi-screen setup that's never gonna work in reality considering that if you turn your head you cannot actually see the screen your playing the game on.

      PlayStation Move is going to be exactly like what we've already seen on Wii for the past 4 years, only with slightly more precision and glowing balls.

      Personally, I'm way more interested in 3-D gaming.
      Kept you waiting, huh?

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        #48
        Originally posted by J0e Musashi View Post
        The greatest FPS you ever played that also cost you £180 to play. I see exactly how they're gonna corner the market now!
        Such a silly arguement to make. Every new hardware has a cost to "buy in", just like the 360 or PS3 at launch.

        Once you have the hardware it's not gonna cost that each time now is it.

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          #49
          Originally posted by J0e Musashi View Post
          Personally, I'm way more interested in 3-D gaming.
          On that note, I'm interested to see how this tech can be used in combination with 3D gaming.

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            #50
            Originally posted by Jebus View Post
            Such a silly arguement to make. Every new hardware has a cost to "buy in", just like the 360 or PS3 at launch.

            Once you have the hardware it's not gonna cost that each time now is it.
            It's different to a console itself though isn't it.

            How many average teenagers are going to have that kind of fundage available in the first place to do this "buying-in"? Not many I can tell you.

            Also how many grown men are going to buy two lots of PlayStation Move and then strap one to their head in order to play a game. Not many I'd imagine.

            Could you seriously imagine playing a game such as Killzone 2 using PS Move? I don't think I'd be able to stand in front of my TV, dancing and weaving around for the 10 hours required to complete it.
            Last edited by J0e Musashi; 21-03-2010, 18:12.
            Kept you waiting, huh?

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              #51
              Your arguement was "it's too expensive for one game".

              I merely countered that as I felt it was a little over the top.

              The Wii has proven that all manner of people are willing to look a twat whilst playing a game and as for teenagers, I'd bet they have more disposable income than a lot of "adults".

              I personally probably wouldn't like to play a FPS with MOVE, just like I don't like playing them with the Wii, but I'm not about to rubbish any other possibilies because of the price. Early adopters always suffer, you know that.

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                #52
                I never said it was too expensive for one game. I just noted the price it would cost to play the "greatest FPS ever", which as I also said unless you had a multi-screen setup wouldn't even work. Although in saying that now that you mention it, imagine if you had to also buy a PS3 at the same time. £430 is an awful lot of "buying-in" money compared to £180 for a Wii.

                You could buy an entire Wii for the same price of the Move setup. Not really gonna corner any markets with that are they. IMO of course, especially as Wii and motion control is the realm of the casual gamer.

                That was my point.

                From what I can gather they are going for a Wii for hardcore gamers. I just can't see it working personally. The kind of person who wants to play these kinds of games would surely just buy a Wii.
                Last edited by J0e Musashi; 21-03-2010, 19:23.
                Kept you waiting, huh?

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                  #53
                  Originally posted by J0e Musashi View Post
                  From what I can gather they are going for a Wii for hardcore gamers. I just can't see it working personally. The kind of person who wants to play these kinds of games would buy surely just buy a Wii.
                  That's exactly my thoughts on it. The 'casual' market aren't gonna stump up the money for it when they already have a Wii/ could buy a Wii instead, and the 'core' would rather play with with a traditional pad.

                  The Natal, which looks rather terrible at the moment IMO, at least appears to be bringing something different to the table which could be its saving grace.

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                    #54
                    My bad I didn't mean 'peak round corners'. I mean peak around e.g. a crate. Like the lean function in Socom but just by me leaning my body.

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                      #55
                      Peek.

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                        #56
                        Originally posted by J0e Musashi View Post
                        From what I can gather they are going for a Wii for hardcore gamers. I just can't see it working personally. The kind of person who wants to play these kinds of games would surely just buy a Wii.
                        ...and yet, I'm interested in Playstation Move whilst my Wii is caked in dust, unused for months on end.

                        I see it from the complete opposite direction, I find most people who are "hardcore" gamers are ambivolent toward the Wii, but this kind of thing look geeky yet also quite cool and I find most of them are excited about the tech, but not quite on board...which I believe will come in time.

                        As for NATAL, I think it'll fail amongst the hardcore. I don't believe that that section of gamers want a peripheral free experience. Given how scaled down the tech has now become, I don't think the games will be any more complicated than the Wii lineup, whereas the MOVE has enormous potential with it's ability to move in a full 3D space.

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                          #57
                          I'm still not convinced. Move may have greater potential, but can you see it being fully realised? I'm more inclined to believe we'll just see "Party Games with Toro" etc. Nothing that the Wii cannot already produce.

                          What kind of game are you imagining this is going to allow us to play? Videogaming is primarily a timewasting exercise. One where you sit on the sofa and shoot baddies. The idea of playing an exercise-intensive game goes right over my head. To try and combine motion controls and something more complicated than anything that we have already seen on Wii has no place in the average living room IMO.

                          I just don't see who is actually going to buy it. I have already stated that I'd like to play Biohazard 5 with Move, but it's purely a novelty thing. Wands will never replace a standard joypad for me. Also, if I really wanted to I could have the same experience on Wii, I'm quite sure there are already 2 RE games that feature motion controls.

                          Move seems pointless to me, unless they market it as an alternative to Wii, not something different. I mean c'mon, what's really so special about leaning to the left or right with your actual head in SOCOM? You could just move one of the sticks to do it. It'd probably work better that way anyway.
                          Last edited by J0e Musashi; 21-03-2010, 21:15.
                          Kept you waiting, huh?

                          Comment


                            #58
                            Originally posted by J0e Musashi View Post
                            Could you seriously imagine playing a game such as Killzone 2 using PS Move? I don't think I'd be able to stand in front of my TV, dancing and weaving around for the 10 hours required to complete it.
                            eh?

                            I'd love to play a game like Killzone 2 with mouse-like controls and precision, from the comfort of my sofa.


                            Not every motion-controlled game will require standing up and "dancing around". That's like saying every DS game should involve drawing or colouring in.
                            The tech demos will obviously focus on that stuff - but that doesn't mean there aren't more subtle applications for this technology. Applications which could yet prove great for gameplay.
                            Same goes for Natal imo
                            Last edited by Tig; 22-03-2010, 00:11.

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                              #59
                              have you played Metroid Prime Corruption on a Wii Joe? Give it a go if you get the chance. It shows how a wiimote and nunchuck combo gives increased speed and precision over twin sticks. The 2 analog sticks in socom are already in use for movement and look/camera. I assume you're not proposing a 3rd analog stick

                              i would feel like a tit with a wand controller strapped to my head but the tech would work and it would be natural. It would also pair up well with 3d tech i reckon.

                              We're gonna see lots of wii ports i'm sure. Some of these i'd welcome, most i don't. But i'm hoping for proper games too, like socom.

                              Comment


                                #60
                                Off topic, but did anyone hear the latest 1UP podcast? Whereby Shane hinted that there was a certain platfrom crossover between the three console motion devices that was an offical "no go" area?

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