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2009 GOTY as voted for by you.

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    #76
    Originally posted by Number45 View Post
    Believe it or not I bought it twice, I wanted to like it that much. Bought it for the PS2 and for the GC. I love the look and I love the idea, but I absolutely hated playing it.
    Originally posted by Atticus View Post
    Snap. Word for word.
    SNAP, crackle and pop......... Got the Jap GC version, then got the US PS2 version....... couldn't get into either, even though I got about half way in on both versions........

    Out of curiosity, does it really say 'you're focked?' throughout the game, cos I got so annoyed with the constant warnings of being 'dangerious, very........ dangerous.......'

    Might give it another bash, maybe.........

    112

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      #77
      It is a brilliant game, no doubt, but I'm not surprised to see a number of people claiming they were unable to get into it. I found it difficult to click with and almost gave up a few times before finally appreciating it. Once it does click though, it's superb and just gets better and better.

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        #78
        I really loved Killer7 especially as it was on the cube. Just works so well with the controller.
        It really is a game that you can get more out of the more you put in like Street fighter (which I can't really play with any degree of skill). Might have to play through again and maybe try to finish Killer8 this time.

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          #79
          I honestly can't take seriously people who claim that No More Heroes or Killer7 are "rubbish".

          Then again, some people would probably argue that Meet the Spartans is a better movie than The Godfather.

          Some people just lack taste.

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            #80
            Killer7 Is my game of the last decade. Easily. One of the best games every created in the history of video games. I personally hold it in high esteem.

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              #81
              Killer7 is amazing IMO, although I find it somewhat difficult to play as the spoken audio is quite hard to understand and I am unable to read the majority of the text. The only problem I have with it is the aiming is a little loose, on PS2 anyway.
              I started the game three times and it wasn't until the third time that it actually clicked with me.
              I find that there is an element of trial and error, but I have recently managed to beat the first boss. I have saved right at the start of the second stage, and I am determined to go back to it if I ever manage to pull myself away from Demon's Souls and a number of other titles that are building up because I cannot pull myself away from Demon's Souls...
              Kept you waiting, huh?

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                #82
                I'm going to lower my... ranking? on here and say while I quite like what I've played of Killer7 I think it's massively over-rated solely on account of being different and it was Saurian's videos that partly contributed to feeling the overwhelming praise wasn't warranted at all. He talked it up as if it was this peerless, lightning-fast blur of seamless old-school technique and new-school style; it's a frigging rail-shooter with an interesting coat of paint that's weird for the sake of being weird. End. Of. Story. It's perfectly playable, it's deeper than people give it credit for, it does have some degree of craft, but the idea it's some bold artistic vision that's on a par with Bayonetta (because I remember him raving in the videos in the same way he did/does about every game that has to be 'mastered') is simply laughable.

                Yes, I get that No More Heroes' overworld is meant to be largely dull and boring. That means it's still largely dull and boring. If I could press a button and wipe every copy of Flower, Sun and Rain off the face of the earth, boy howdy, I wouldn't even hesitate.

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                  #83
                  I ain't played it in five or six years and don't know how favourably that truest of judges - time - has treated the game but, from memory, I'd have to say it's artistic vision is bolder and greater than Bayonetta's (Bayonetta being the better game). If that's a laughable proposition, so be it, but I recommend playing through the game in full because, as you progress, it gets better and better in every sense.

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                    #84
                    No, not the artistic bit. I was phrasing that poorly; I do think Suda51's got talent, and I do think his games have a clear artistic sensibility. I also think his sense of design is all over the place, that he has no sense of direction, no clear purpose. Killer7 is not worthy of people picking away at the gameplay in the same way they would Bayonetta, Devil May Cry et al. I don't think DMC videos make very good watching for anyone except the hardest of the hardcore, but at least it doesn't take much to realise there's clearly something there to obsess over. Killer7, gameplay-wise, there isn't. Flat. But because visually it's distinctive and nigh-on pointlessly surreal (I mean, his artistic vision isn't that far removed from Bayo's ridiculous sense of whimsy) and zomg teh epic!!11!!1!11!!11, people convince themselves it's worth working themselves into a froth over.

                    It's good. Even very good in some respects. But I'll flatly never understand how anyone can call it the best thing released this decade or whatever. Not as a game; an experience, maybe, and even then I think people are way too easily swayed by someone pushing their buttons (Garish colour palette! Violence! Gangsters! Religion! Vague political commentary! Taboos, etc., etc.).

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                      #85
                      heheh, it's like those two critics in the muppets at the moment in here. One of them hates it with a passion, the other loves it beyond all.

                      3 pages of killer7 chat in GOTY 2010??? er. heheh.

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                        #86
                        I agree that Killer7 doesn't have the depth of combat that DMC3 or Bayonetta have, but then comparing them seems like a strange pursuit, the former is clearly not in the same genre nor pretends to be. It certainly has proved to be a little too strange for some folk and maybe a little too in your face with how different it is, but I personally see that as something to be applauded, or at least did at the time. That its still viewed as an oddity is rather sad imo. I'd have hoped that it would have influenced some gaming experiences that followed.

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                          #87
                          Originally posted by Skull Commander View Post
                          Resi 5 should have been a whole lot better than what it was, but it couldn't even trump a five year old Gamecube title.
                          That seems like strange logic, why should it be better than a great game just because it's newer? The likes of Mario World will arguably never be bettered and that's nearly 20 years old...

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                            #88
                            Originally posted by Party boy View Post
                            That seems like strange logic, why should it be better than a great game just because it's newer? The likes of Mario World will arguably never be bettered and that's nearly 20 years old...
                            It SHOULD have been better as it used the same framework, and should have built upon what had gone before but using the extra power of the new consoles. Most people expected it to be bettered.

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                              #89
                              Shinji Mikami wasn't on board, so it's no surprise it wasn't as good in my book.

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                                #90
                                I agree there, but on reflection and using your Mario analogy I think I can explain it better like this.

                                Mario World is pretty much perfection. The controls are great, the design, levels, sound, all spot on. It's tough to try and improve it.

                                Resident Evil 4 is also a great game, but it's not perfect. Most people would agree that the controls need work, and everyone seems to have a suggestion to improve it.

                                People expected Resident Evil 4 to be bettered, but Mario World (within it's 2D limits is pretty much perfection.

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