I don't tend to like games to be too long if they aren't RPG-ish in nature. And the pacing is all important too. For example, I finished Army of Two on the 360 yesterday. It wasn't very long but certain parts were a bit tedious and made it feel a bit of a chore and longer than it actually was.
Basically, all games should be made well to ensure vaule for money.
Basically, all games should be made well to ensure vaule for money.
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