Hehe I imagine these kinda things will be long gone this time round. Refining the experience to perfection is probably what they've been doing for the last year on this.
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Elder Scrolls V
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Some possibly really good news for the console version of the game as the user generated PC mods are already compatible with both consoles according to Bethesda. It seems that at the moment it's working but it's a matter of Sony & Microsoft agreeing to allow user mods on the consoles.
With other games it's only been Sony who have welcomed user generated mods in Unreal Tournament and but hopefully Microsoft will also see the benefits of allowing it to happen at some point.
It may of course not happen on either console but I'd rather be optimistic about the possibility.
Originally posted by scrawlfxLike past Elder Scrolls titles, Bethesda is on with full support for mods in the PC version of The Elder Scrolls V: Skyrim. According to executive producer Todd Howard, the PC-created mods for Skyrim “works on all consoles”, but in order to make it to retail, they need to “find a way” to get the feature approved by first-parties.
“It works on all the consoles,” Howard told Edge during a preview event in Utah, last week. “As far as the 360 and PS3, right now there’s not an avenue for us to make that available, but we’d very much like to find a way. We have talked to Microsoft and Sony, and so there’s a chance it might happen one day, [but] I don’t see it happening for release.
“We’d like to see it happen, because it works, it’s how we made the game. I think it’s something really cool about what we do, but 90 per cent of our audience is on the consoles, so 90 per cent of our audience can’t even see this thing. So if we can solve that we’d like to.”
Judging by history, we might see it happen on PlayStation 3. With Steam built into Portal 2, PC mods available for Unreal Tournament III, and MMOs alive on the console, I see no reason for Sony to not be open about the subject.
The Elder Scrolls V: Skyrim is in stores for PlayStation 3, Xbox 360 and PC on November 11, 2011.
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