Quite an underrated racer. It's certainly not the best but at the time it had an incomparable sense of speed (until F-Zero X arrived). A few years ago I met somebody who had been involved in QA for XG and he said that it was apparently murder to get running. In the end the team allegedly reverse-engineered a copy of Mario Kart 64 and nabbed bits of the code for their engine. He also said that you couldn't turn around on the track as the team hadn't drawn the back of the scenery, so the whole thing was like belting along through a pop-up book. Probably explains why it seemed to run as fast as it did!
The precursor to GTAIII. It had a sparse, empty feel, as was the case with a lot of 3D games of this era that used large, open spaces. This was countered by the range of vehicles at your disposal. Ultimately it plays like a cross between a very primitive GTA and EDF. I'd love to try Space Station Silicon Valley too.
Konami certainly tried something different with Hybrid Heaven. It still had a ridiculous Kojima-esque plot but the fighting system was unique. You were able to build up various parts of your body by using them in combat, which meant that you could have a balanced fighter or somebody with a really, really powerful leg. Bross was an interesting villain too- he's a transvestite but nobody ever seemed to mention it.
A lot of people seem to overlook Illusion of Gaia/Time to bemoan the lack of an English NTSC release of Terranigma but Gaia is a solid, fun game in its own right. The character-swapping system was an innovative idea for the time, if a bit redundant and unbalanced toward the end of the adventure. It was the perfect game for PAL-restricted gamers looking for another SNES RPG after Zelda III.
While Sim City is anything but underrated, the SNES version is often overlooked. Nintendo and Maxis managed to do a fantastic job of translating the game over to joypad control and managed to provide a lot of humour through the inclusion of Dr. Wright (unfortunately forgotten after his appearance in Zelda IV) and Nintendo-specific items like the Mario statue and Bowser tearing up the city. It's still the best version of Sim City I've ever played. Great music, too.
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