Originally posted by FamiDude
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Suzuki: 'Sega will probably let me make Shenmue 3'
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Originally posted by FamiDude View PostZzzzzzzzz
Rose tinted specs.....
Who really give a crap any more?
In the story posted he says 47 million.
I think with all these contradictions it?s clear where the blame lays. XD
As for little of Shenmue 3 being made. From what I remember, when they realised the DC was about to bite the dust, they added the start of Shenmue 3 to Shenmue 2; the part where the boat arrives at the village is supposed to be the start of Shenmue 3 - Shenmue 2 was supposed to end after the roof top battle. We?ve already seen in the video they had characters designed for later in the game so it?s safe to assume there was a fair amount of work done.
Wii, PS3, 360, they?ve all been around long enough so they?ll know how to squeeze extra performance already.
Happen to think a Multi Platform could sell over a million copies, but its still a massive risk for SEGA to fund, more so as more and more people have either moved on, or never played Shenmue in the 1st place
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Originally posted by FSW View PostWhat I don't understand is why it cost so much to make? They've managed to pump out the Yakuza games which seem, to me at least, similar in enough respects that they ought to cost around the same to make.
Am I missing something here though? I have played both Shenmue games on DC.
The sheer level of detail (weather information, accuracy of town layout, interaction) was massive.
Nowadays, the rendering tech required to 'remake' Shenmue isn't extensive - a PS3 or 360 could draw the data for Shenmue in it's sleep. I don't think it would be a mammoth project to reissue Shenmue 1 and 2 for 360 or PS3.
(Especially considering that Shenmue 2 was already ported to Xbox.)
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Originally posted by FSW View PostWhat I don't understand is why it cost so much to make? They've managed to pump out the Yakuza games which seem, to me at least, similar in enough respects that they ought to cost around the same to make.
Am I missing something here though? I have played both Shenmue games on DC.
Most of that budget probably goes on voice acting, facial scanning, scenarios, Nagoshi's sunbed sessions and wardrobe. Include the huge amount of product placement as well and this will probably help keep costs down for that series.
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So we're agreed that we can see why the first games cost so much/took so long but Shenmue 3 should be able to be made much faster and more cheaply? So just f'ing do it Sega. Stop making Sonic games and all that other crap you've ruined over the years. Valkyria Chronicles helps to offset that garbage a bit, but only by making Shenmue 3 can you receive total forgiveness.
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Originally posted by Phar View PostIt still is groundbreaking, how many current gen games allow you to look in your pants draw?
On a related note- do you lot think we will ever see a VF6?Last edited by DANGEROUS-3; 04-03-2011, 13:30.
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Originally posted by FSW View PostWhat I don't understand is why it cost so much to make? They've managed to pump out the Yakuza games which seem, to me at least, similar in enough respects that they ought to cost around the same to make.
Am I missing something here though? I have played both Shenmue games on DC.
Most of that budget probably goes on voice acting, facial scanning, scenarios, Nagoshi's sunbed sessions and wardrobe. Include the huge amount of product placement as well and this will probably help keep costs down for that series
Stop making Sonic games and all that other crap you've ruined over the years.
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Thats a pretty dumb investment, then. For 20 million you could also consider to build an IP with world wide appeal. Granted, Yakuza is a proven franchise and guarantees 500k or more. New IPs are not so certain about that. Look at Enslaved.
Another problem is that Sega can't bring Yakuza to 360, well they can but its bound to bomb in all regions. They are stuck with a Japan only Ps3 exclusive. Although 3 sold a bit decent abroad IIRC.
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Originally posted by DANGEROUS-3 View Post
On a related note- do you lot think we will ever see a VF6?Last edited by JU!; 04-03-2011, 16:36.
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Originally posted by saturn-gamer View PostThats a pretty dumb investment, then. For 20 million you could also consider to build an IP with world wide appeal. Granted, Yakuza is a proven franchise and guarantees 500k or more. New IPs are not so certain about that. Look at Enslaved.
Another problem is that Sega can't bring Yakuza to 360, well they can but its bound to bomb in all regions. They are stuck with a Japan only Ps3 exclusive. Although 3 sold a bit decent abroad IIRC.
To me the game needs to be multi and the next game taking place in a Western city to help its appeal and give the title much needed freshness, with a new City to model and explore . I also think Val II and III should have been multi. SEGA make a fantastic engine (Canvas) and don't use it for any more games on the PS3 or 360 , such a waste. To me the Team and the tech should also be making SOA II
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