sounds like they've made the gamepad on the cheap, probably to keep costs down.
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We've known the Gamepad has a resistive screen for a really long time now. It's not going to be anything like an iPad, it's a durable and relatively low cost toy designed for children primarily.
I think the Wii U is going to be great - eventually. I won't be picking one up at launch like I would normally, there just doesn't seem any point. When the next true 3D Mario game is released I'll buy one. I imagine that Mario Kart will be around then too, and those together will make it worthwhile.
But I'm not playing another ****ing minigame collection, I just can't stand it.
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Originally posted by originalbadboy View PostTriggers are not analogue, no proper racing / flight sim games for then WiiU then, which is a missed opportunity, and quite a big ommission.
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Originally posted by Cornflakes View PostThe game pad does have a extension port, and since the size of the gamepad is kind off big, it can be used as a steering wheel, as it has enough sensors and stuff inside. This means if third parties, like logitech, are clever they just need to release a mount and pedals for the gamepad. The cost should be far less than other console steering wheels we have today.
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Originally posted by Wil View PostAt the moment I have no interest at all in pre-ordering. Pikmin looks nice but it's not a system seller for me and the rest of the games just make me feel sad. For the first time I think I'll be sitting on the fence for a while. Either that or I'll get new machine fever a bit nearer the release date.
I left the 3DS out until quite a few months after, I was pleasently suprised when I picked it up, free of hype or expectation.
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Originally posted by Uli View Post360p? that's ridiculous, even my 2 years old smartphone has a 480p resolution.
What you have to remember is that it does have to stream live video to the controller wirelessley with as little latency as possibly. The more you increase the resolution the more data needs to the sent and the more problems that can occur. Not only that, but for every extra pixel you have on the screen you have to have the WiiU render that too, which in itself puts more strain on the machine.
The PPI of that resolution on the Wii U pad at that resolution is about 40% higher than a DSlite.
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From somebody who has actually tried the controller: "If there's a standout feature of the Wii U controller it would have to be its 6.2" LCD touch screen, with vibrant colours and crystal-clear sharpness. You'll be hard-pressed to tell the difference between the HDTV you're playing on and the GamePad screen itself."
So let's save the internet raging for when we actually know what we're talking about.
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Originally posted by nakamura View PostWe don't need mega resolution for a tiny screen like that.
there's speculation that it will feature a QHD display like the Vita has.
Last edited by Uli; 11-06-2012, 17:16.
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Well as most games are going to be using it exlcluvely for Radars and in game maps, it's hardly a problem is it.
Watch this Youtube Video of Batman, it's 360p by default.
On a fairly standard monitor that little box will be about the same size as the Wii-U controller screen.
Looks just like the game I played on 360, just in a small box.
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Originally posted by Alex WS View PostThe Wii U doesn't need Mario or Star Fox, cos it's got Black Ops 2!
Actually I would be interested if it uses the Wii U Zapper, that new one with IR camera, that was shown last year.
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Originally posted by Cornflakes View PostActually I would be interested if it uses the Wii U Zapper, that new one with IR camera, that was shown last year.
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Originally posted by EvilBoris View PostWell as most games are going to be using it exlcluvely for Radars and in game maps, it's hardly a problem is it.
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