One thing i would like to know with this model is what would happen if you signed up for this, get the console etc but half way through you stop paying the monthly fee, what would happen? Granted they could possibly block online access but other than that what could they do?
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Originally posted by gambit6613 View PostOne thing i would like to know with this model is what would happen if you signed up for this, get the console etc but half way through you stop paying the monthly fee, what would happen? Granted they could possibly block online access but other than that what could they do?Last edited by Guts; 28-10-2012, 11:35.
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Originally posted by gambit6613 View PostOne thing i would like to know with this model is what would happen if you signed up for this, get the console etc but half way through you stop paying the monthly fee, what would happen? Granted they could possibly block online access but other than that what could they do?
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Obviously if you signed up for this you could not expect to get away with not paying for ever, just the same as a phone contract for example but im just wondering that if the odd month one is a little short on cash what would happen if you missed a month, how would Microsoft etc would penalize you?
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Originally posted by Adam Stone View PostHow would you guys feel if that future consoles came in a contract, so rather than paying a single fee of ?200-400 or whatever, we pay?30 per month, much like our phones.... Just curious.
I'm half expecting this to happen next hen, purely so the consoles can be sold at a profit ALA Apple.
I'm also expecting next gen for the consoles to receive frequent hardware updates. It could even be the last gen we ever have.
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Played tekken on it today... Wasn't impressed, lots of slow down even on the loading screen (could be fixed) but technical things aside neither pad is comfortable to play a fighter with well at least tekken anyway tagging was somewhat a chore on the tablet :/
In general I don't like the button placement on the pro controller at all... I can't imagine it ever getting comfortable if you own a ps3 and 360 and use them all regularly.
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Originally posted by dataDave View PostMaybe because everyone, apart from families in North Korea, already have one. There will be a ton of pre-owned sales in the mix too by now - plus the fact that any hardly go tits, as compared to the Xbox. Not anywhere near as much need to buy multiple units.
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Originally posted by Team Andromeda View PostAnd yet Wii games hardly make the numbers up in the game charts , even with all those Hardware sales that's own it own tells Nintendo troubleOriginally posted by crazytaxinext View PostSoftware
Nintendo takes all 10 spaces
- [3DS] New Super Mario Bros, 2 - 148,225 (last week: 912,597)
- [NDS] Pokemon Black 2 (White 2 - 62,274 (2,644,459)
- [WII] Dragon Quest X - 47,065 (487,917)
- [WII] Just Dance Wii 2 - 23,231 (137,423)
- [3DS] Tohoku University Aging Medicine Research Institute - Headed By Professor Ryuta Kawashima - Train your Brain Effectively in 5 minutes a day with Oni Training - 20,372 (115,695)
- [3DS] Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb - 18,825 (166,588)
- [WII] Wii Sports Resort with Wii Remote Plus - 15,682 (1,043,307)
- [3DS] Tousouchuu: Shijou Saikyou no Hunter-Tachi Kara Nigekire! - 13,836 (89,944)
- [WII] Kirby's Dream Collection: Special Edition - 13,067 (179,934)
- [3DS] Kobitodzukan: Kobito Kansatsu Set - 12,646 (60,196)
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Wii video games that have sold or shipped at least five million copies.
- Wii Sports (79.60 million)[88][89]
- Mario Kart Wii (32.44 million)[88][90]
- Wii Sports Resort (30.14 million)[88]
- Wii Play (28.02 million)[91]
- New Super Mario Bros. Wii (26.26 million)[88]
- Wii Fit (22.67 million)[91][92]
- Wii Fit Plus (20.48 million)[88]
- Super Smash Bros. Brawl (10.79 million)[91]
- Super Mario Galaxy (10.68 million)[88][93]
- Wii Party (7.94 million)[88]
- Mario Party 8 (7.6 million)[94]
- Mario & Sonic at the Olympic Games (7.09 million)[95]
- Super Mario Galaxy 2 (6.36 million)[96]
- The Legend of Zelda: Twilight Princess (5.82 million) [97]
- Just Dance 2 (5 million)[98]
PlayStation 3 games that have sold or shipped at least one million copies.
- Gran Turismo 5 (7.43 million)[130]
- Gran Turismo 5 Prologue (5.34 million)[130]
- God of War III (5,197,632; 2,818,033 in North and Latin America, 1,961,733 in PAL regions, 417,866 in Japan and SCE Asia territories)[148]
- Call of Duty: Modern Warfare 2 (4.8 million approximately; 3.531 million in the US,[33][34][36] 244,578 and 25,268 The Best in Japan,[149] at least 1 million in UK)[37]
- Uncharted 3: Drake's Deception (3.8 million)[150]
- Uncharted 2: Among Thieves (3.8 million)[151]
- MotorStorm (3.31 million)[152]
- Call of Duty: Black Ops (3.269 million units approximately; 3.094 million in the US,[153] 175,813 in Japan[149])
- Metal Gear Solid 4: Guns of the Patriots (3 million approximately;[154][155] 1.076 million in the US,[156] 706,461 in Japan,[149] 1 million in Europe,[157] 200,000 in UK)[101]
- LittleBigPlanet (3 million)[158]
- Final Fantasy XIII (2.89 million approximately: 1.85 million in Japan, 140,000 in other Asian countries,[110] 828,200 in US,[159] 100,000 in UK)[25]
- Grand Theft Auto IV (2.73 million approximately: 1.89 million in US,[44] 211,240 and 37,306 The Best in Japan,[160] 600,000 in UK)[48]
- Skyrim (2.7 million)[161]
- Uncharted: Drake's Fortune (2.6 million)[162][163]
- Resistance: Fall of Man (2.5 million)[164]
- God of War Collection (2,418,516; 1,748,663 in North and Latin America, 514,253 in PAL regions, 155,600 in Japan and SCE Asia territories)[148]
- Killzone 2 (2 million)[165]
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Nintendo def have an issue with 3rd party sales but I fully believe they wasted the Wii in its twilight years. If they were willing to make things like a Mario Kart Wii 2 etc it'd be doing a damn sight better than it is. Nintendo became very lazy with their support of the system and expected it to sell itself without the need for consistent high profile software support.
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Originally posted by Guts View PostWii video games that have sold or shipped at least five million copies.
- Wii Sports (79.60 million)[88][89]
- Mario Kart Wii (32.44 million)[88][90]
- Wii Sports Resort (30.14 million)[88]
- Wii Play (28.02 million)[91]
- New Super Mario Bros. Wii (26.26 million)[88]
- Wii Fit (22.67 million)[91][92]
- Wii Fit Plus (20.48 million)[88]
- Super Smash Bros. Brawl (10.79 million)[91]
- Super Mario Galaxy (10.68 million)[88][93]
- Wii Party (7.94 million)[88]
- Mario Party 8 (7.6 million)[94]
- Mario & Sonic at the Olympic Games (7.09 million)[95]
- Super Mario Galaxy 2 (6.36 million)[96]
- The Legend of Zelda: Twilight Princess (5.82 million) [97]
- Just Dance 2 (5 million)[98]
PlayStation 3 games that have sold or shipped at least one million copies.
- Gran Turismo 5 (7.43 million)[130]
- Gran Turismo 5 Prologue (5.34 million)[130]
- God of War III (5,197,632; 2,818,033 in North and Latin America, 1,961,733 in PAL regions, 417,866 in Japan and SCE Asia territories)[148]
- Call of Duty: Modern Warfare 2 (4.8 million approximately; 3.531 million in the US,[33][34][36] 244,578 and 25,268 The Best in Japan,[149] at least 1 million in UK)[37]
- Uncharted 3: Drake's Deception (3.8 million)[150]
- Uncharted 2: Among Thieves (3.8 million)[151]
- MotorStorm (3.31 million)[152]
- Call of Duty: Black Ops (3.269 million units approximately; 3.094 million in the US,[153] 175,813 in Japan[149])
- Metal Gear Solid 4: Guns of the Patriots (3 million approximately;[154][155] 1.076 million in the US,[156] 706,461 in Japan,[149] 1 million in Europe,[157] 200,000 in UK)[101]
- LittleBigPlanet (3 million)[158]
- Final Fantasy XIII (2.89 million approximately: 1.85 million in Japan, 140,000 in other Asian countries,[110] 828,200 in US,[159] 100,000 in UK)[25]
- Grand Theft Auto IV (2.73 million approximately: 1.89 million in US,[44] 211,240 and 37,306 The Best in Japan,[160] 600,000 in UK)[48]
- Skyrim (2.7 million)[161]
- Uncharted: Drake's Fortune (2.6 million)[162][163]
- Resistance: Fall of Man (2.5 million)[164]
- God of War Collection (2,418,516; 1,748,663 in North and Latin America, 514,253 in PAL regions, 155,600 in Japan and SCE Asia territories)[148]
- Killzone 2 (2 million)[165]
What was your argument again Team Andromeda? That Nintendo are somehow not a successful company?
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