Originally posted by Lebowski
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GamesTM Issue 114
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Originally posted by Guts View PostIt's not the game's fault if the player hasn't got the time to develop his skills to play it. I don't have the time or patience to become a professional (or even good) Street Fighter 3 player, but that doesn't mean it isn't a great fighting game.
dark souls/demon souls falls more into the category of being a game designed with no compromises and squarely aimed at one set of people. I would quite like to sample the world and the story of these games but am barred from doing so via a steep learning curve and a lack of time and skill on my part, there is no middle ground with this game hence my comments on why this shouldn't be a nine.Last edited by Lebowski; 28-09-2011, 13:48.
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Originally posted by Lebowski View PostBut even with a basic understanding of street fighter enjoyment can be gained and your average player can play online and with friends and will never get to the skill of what your talking about which is a professional gamer.
dark souls/demon souls falls more into the category of being a game designed with no compromises and squarely aimed at one set of people. I would quite like to sample the world and the story of these games but am barred from doing so via a steep learning curve and a lack of time and skill on my part, there is no middle ground with this game hence my comments on why this shouldn't be a nine.
The difficultty in Demons Souls was very overblown upon its release, I have played much harder games.
I'm actualy glad that they are saying the new game is alot harder.
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Originally posted by Goemon View PostStreet Fighter III: 3rd Strike Online Edition - 360/PS3 - 9
Are they serious?
Did they even play it? If they had they'd know it was so buggy it was pretty much unplayable. I think I've managed to get into about 10 games total in ranked since it released, and half of them were unplayable due to unbelieveable lag. You can't even search for sessions while playing arcade - SF4 has that feature already!!! I've been unable to upload a replay, I've had game breaking bugs in lobbies that have required me to leave the session.
These problems were so bad they've had to force a patch out already!
Yea, that deserves a 9 - all day.
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Originally posted by Lebowski View PostDark souls a 9, They need a new scoring method this should be a hardcore 9, and a five for everybody else, as 95% of the people that play this will never see the end. its hardly a near perfect game now is it, I picked the first one and was anialated after about an hours a few times and never went back.
Imho though, the game is incredible, and design wise - top notch. It's not From Software's fault that people are more interested in playing the next big thing than getting into a huge RPG which requires patience.
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Yeah, I think these days alot of people dont realise that dying in games is actualy part of the experience, Ive had people watch me play games and when I die once they point it out to me like I'm rubbish or somthing. It annoys me actualy, its like these days people think youre suppose to be able to get through games without ever dying and if you actualy do die then the game is too hard.
I'm supprised Demon's souls was actualy as popular as it was really becuase lets face it, most people are pussies when it comes to gaming now.
As for the actual difficulty of the game, I was just reading the games TM review for dark souls and somthing they said hit the nail on the head really, Its not about trying to beat the A.I. fair and square as much as its about tricking the A.I. into a corner, this is especially true of the boss fights but works on all the other enemies too, like those rolling ones in the 4th world of Demons Souls, they can be easily lead off a cliff if you know how.Last edited by rmoxon; 29-09-2011, 16:27.
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Actually, the NG games aren't tougher than Dark Souls/Demon Souls - one of the very reasons the Sigma games were created was to pander to the markets of gamers which found their originals too exhausting and even then the originals featured Ninja Dog mode which made the games considerably easier.
From Software really do need to take note. As with Lebowski, I'm another who would love to give these titles a go, especially Demon's Souls given I absolutely love dark fantasy and its unique sounding online mode, but I'm held back by their sheer difficulty.
Video games should be pleasurable experiences, not lessons in self harm and those two titles are not for the faint of heart or those with very small patience thresholds (like me). When your producer tries to promote a game stating that "It will make you cry out and want to hurl your controller at the screen" it's time to look for a new producer! Who the **** wants to play a video game that turns you into that kind of person?
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It's not the difficulty that put me off it per se, it's more that I never felt like I was making much progress. You get better *so* much more slowly than something like Oblivion, and it's simply not what I enjoy in my videogames. I can tell it's not a *rubbish* game, I just don't like it.
I know plenty of people love it, and that's cool, but it's just not for me.
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Originally posted by Flabio View PostIt's not the difficulty that put me off it per se, it's more that I never felt like I was making much progress. You get better *so* much more slowly than something like Oblivion, and it's simply not what I enjoy in my videogames. I can tell it's not a *rubbish* game, I just don't like it.
I know plenty of people love it, and that's cool, but it's just not for me.
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Originally posted by Daragon View PostVideo games should be pleasurable experiences, not lessons in self harm and those two titles are not for the faint of heart or those with very small patience thresholds (like me). When your producer tries to promote a game stating that "It will make you cry out and want to hurl your controller at the screen" it's time to look for a new producer! Who the **** wants to play a video game that turns you into that kind of person?
Appros-po of nothing, but I do think gamers are becoming pussies, just wanting an easy experience. The problem imho is patience. Gamers today want everything right away. They get annoyed if they have to unlock something, they don't want to have to work for anything.
Can't imagine some of today's gamers playing POD on C64 back in the day and not snapping the keyboard then throwing faeces at the wall. The Souls games are about patience, and learning the mechanics. If you run through, you'll die a million times. If you have patience, they reward you.Last edited by Jebus; 29-09-2011, 18:26.
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