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    Infamous causes a similar hardware sales spike to what XBO received after Titanfall

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      This weeks Japanese charts, no big movement as Mario Party 3DS takes top spot

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        Sony has now shifted 7 million PlayStation 4 units, the console manufacturer has announced.This figure was taken as of …


        As of 6th April PS4 sales stand at 7m units.

        The figure comes in 2m higher than Sony's sales projections. A month ago XBO stood at close to 4m whilst as of end of 2013 WiiU stood at 5.86m so PS4 could well be market leader of the new machines already

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          The NPD Group have announced video game sales figures through end of March which promptly led to both Microsoft and Sony issuing press releases this week as to how many Xbox One and PlayStation 4 units they’ve respectively sold. Sony have announced that over 7 million PS4 units have been “sold through” to consumers, whereas […]


          Apparently MS says they've sold 5m units to retailers of XBO, as Sony's figures were sales to consumers it means MS is likely a clear 2.5m behind.

          After 6 months of the 'next gen' the current standings are:

          1-Playstation 4
          2-Nintendo Wii U
          3-Xbox One

          Still waiting on Wii, PS3 and 360 figures which showeda closer tussle last year

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            Respawn's flashy first-person shooter Titanfall sold 925K retail copies in the US in March alone, EA chief operating of…


            In the US, in March alone for just XBO, Titanfall sold 925,000 units



            No figures but the best selling next gen title is Call of Duty: Ghosts, on current gen it's only been beaten by Skylanders: Swap Force



            And EA makes a profit thanks to a good Xmas

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              Nintendo has ended the financial year with another loss due to the Wii U's continuing poor performance.The company sold…


              WiiU makes another loss year for Nintendo. Nintendo have higher sales projected for next year but even if it meets targets the system now looks poised to struggle to hit 15m lifetime units sold, it now stands at 6m

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                Originally posted by Superman Falls View Post
                http://www.eurogamer.net/articles/20...al-wii-u-sales

                WiiU makes another loss year for Nintendo. Nintendo have higher sales projected for next year but even if it meets targets the system now looks poised to struggle to hit 15m lifetime units sold, it now stands at 6m
                It looks like there winding it down and the next twelve months will be the wiiu's last, I cant believe how low those projections are, the fondly remembered Gamecube was considered a flop at 21.74 million life time sales, as was the N64 with 32.93 million. its only the wii that has been a success in the home console market for Nintendo with 100 million consoles sold. 15 million lifetime still seems a stretch id put the will u alongside Sega's Dreamcast and Saturn with under 10 million as there only at 5.86 so far.

                3 flops 1 success, do they have another wii up there sleeve or is it time to focus on what they do well and bring amazing software to other platorms?

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                  Nintendo are more likely to focus on their still-successful handheld business than becoming a multiplatform publisher, to be honest.

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                    It would be a shame if they only released handheld games though, a the way round this would be to produce a handheld that lets you connect to the tv easily when your at home and continue playing when your away, they would probably mess this up by calling it the Nintendo wii-ds-go and confuse there target audience even more though .

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                      N64 and GameCube weren't flops, they made tons of money for Nintendo. With the kind of margins they made on the hardware, they could happily come 2nd and 3rd and still make a boatload of cash.

                      They should keep making hardware. Iwata has said the next home console/handheld will have a unified development platform so they will likely run the same games by and large. I think that makes sense as it seems like Nintendo struggle a bit to support two platforms simultaneously.

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                        Some kind of way to unify their console and handheld development would make sense, even if it results in essentially a handheld with some kind of TV dock.

                        Nintendo have been shaving off their internal development studios for years, farming out an increasing amount of games to external development teams. As it is, spreading these development efforts and third party efforts across two platforms is proving to be problematic. Third party developers especially are more likely to embrace a single Nintendo development platform - most publishers and developers don't have the resources to support both the 3DS and the WiiU in addition to their support for other platforms (PS4, Xbone, PC, Vita, PS3, 360 etc.). One of the two Nintendo platforms is usually a casualty.

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                          Originally posted by sj33 View Post
                          Some kind of way to unify their console and handheld development would make sense, even if it results in essentially a handheld with some kind of TV dock.

                          Nintendo have been shaving off their internal development studios for years, farming out an increasing amount of games to external development teams. As it is, spreading these development efforts and third party efforts across two platforms is proving to be problematic. Third party developers especially are more likely to embrace a single Nintendo development platform - most publishers and developers don't have the resources to support both the 3DS and the WiiU in addition to their support for other platforms (PS4, Xbone, PC, Vita, PS3, 360 etc.). One of the two Nintendo platforms is usually a casualty.
                          The problem is how do you take a touchscreen portable device and transfer that to the big screen? the Vita TV already has struggled with this problem as certain games use the touch screen, the best game on the vita Tearaway wouldn't work with the vita TV as it relies so heavily on the unique control options the vita has.

                          To really offer a unified home and portable console Nintendo would have to find a way to offer touch controls on a TV, or drop the touch control methods altogether and make a more traditional device, by doing that two of the 3DS's/DS key features are lost, the touch input and the second screen.

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                            We'll find out soon how E3 pans out but given the conservative projections for the next 12 months and that two of Nintendos biggest ip are out in that period, I can't shake the feeling Nintendo will minimise its spending on WiiU here on out and that they aren't going to announce anything too major for the system at E3. They might show off early next Zelda but if I put my sensible cap on I'd say it'd probably be better for them to hold that back at this point as a future launch game for the next console they make

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                              Maybe they will release it for both systems, like Twilight Princess.

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                                Originally posted by Lebowski View Post
                                The problem is how do you take a touchscreen portable device and transfer that to the big screen? the Vita TV already has struggled with this problem as certain games use the touch screen, the best game on the vita Tearaway wouldn't work with the vita TV as it relies so heavily on the unique control options the vita has.

                                To really offer a unified home and portable console Nintendo would have to find a way to offer touch controls on a TV, or drop the touch control methods altogether and make a more traditional device, by doing that two of the 3DS's/DS key features are lost, the touch input and the second screen.
                                I can't help but feel that rather than developing the 3DS and WiiU, they should maybe have created a device technologically similar to a tablet, but in the form of the WiiU controller (with the GamePad being the actual console rather than a dumb terminal). By putting the hardware itself inside the tablet and making the console simply a terminal that receives signal from the GamePad, they could have created a device that works as both a handheld device as well as a games console. Touchscreen could be maintained then. I see no real reason why the second screen needs to be maintained.

                                Such an idea would need some fine tuning, though. Maybe next gen, when the cost of such a portable device at the required power would have dropped,

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