Noone ever leaves a company cleanly at the end of a project. I've been credited on games that didn't come until 2 years after I left.
I don't know how many people did leave Rare to form Free Radical. But given there were hundreds at Rare and Free Radical wasn't anywhere near that at their beginning, it's wrong to say that 'a whole team left to go form a new company'.
Take Simon and Dene's new company. The press talk about it as if it's a mass exodus from here to there, but there are 5 people there and still 200 or so here. When Media Molecule was founded, that was only 6 or so people leaving here. Annoys me that people think that a few people leaving constitutes a 'team' all quitting. It's not fair on the many that remain.
I have friends at Rare who got really depressed reading article after article saying how **** they are now their best guys left, despite the fact that was years ago.
Those of us grunts who do the work, it seems people forget we exist.
I don't know how many people did leave Rare to form Free Radical. But given there were hundreds at Rare and Free Radical wasn't anywhere near that at their beginning, it's wrong to say that 'a whole team left to go form a new company'.
Take Simon and Dene's new company. The press talk about it as if it's a mass exodus from here to there, but there are 5 people there and still 200 or so here. When Media Molecule was founded, that was only 6 or so people leaving here. Annoys me that people think that a few people leaving constitutes a 'team' all quitting. It's not fair on the many that remain.
I have friends at Rare who got really depressed reading article after article saying how **** they are now their best guys left, despite the fact that was years ago.
Those of us grunts who do the work, it seems people forget we exist.
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