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I was born on a battlefield. Raised on a battlefield.

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    I was born on a battlefield. Raised on a battlefield.

    This summer I am having a crack at a MGS marathon going from 1 - 4 with Peace Walker and maybe Portable Ops and MGA thrown in as well. I've only played Guns of the Patriots before so this is all very new and I should have a much better understanding of events come 4, or not...

    So far I'm about half way through MGS1 and despite its age there is something really special about it, even for someone like me where there is not much nostalgia given I never played it before. It does highlight how much games have changed though for better and for worse. Some of the design decisions seem bizarre in retrospect. I had no idea about how to tackle Psycho-Mantis for example, I'd imagine it was confusing at the time figuring that one out but today it makes no sense in the players head to do some of the things MGS expects you to try. I find myself having to approach the game very differently as it pre-dates the laws of current, thought out game mechanics. One point required me to backtrack through the whole game just to find a sniper rifle yet there is no prompting that you should do this and modern video game logic is to never go back but always push on. Another issue is that the puzzles are often placed between MGS's renowned dialogue which often means the incentive to figure things out via trial and error just isn't there given the repetition which comes from re-loading.

    This aside there is still a little magic here that is so lacking in many of the current gen games with overly formulaic designs where so much just feels like going through the motions until the next check point. I'm looking forward to MGS2&3 and then going through 4 again to see if they flow.

    #2
    I've got a lot of fondness for my memories of experience MGS1 for the first time back in the day, it's blasphemous to some but these days any replays are all via Twin Snakes

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      #3
      MGS simply makes you think about things. There is a huge ammo room early on with doors labeled to what keycard they need. Also PM constantly tells you he can read your mind and your 'mind' can only really be the controller.

      MGS is probably beyond most gamers of today sadly.

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        #4
        Originally posted by Jimmyboi View Post
        This summer I am having a crack at a MGS marathon going from 1 - 4.......

        So far I'm about half way through MGS1 ..........

        Enjoy it, it goes downhill quickly from here imho!

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          #5
          Don't listen to the haters!

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            #6
            It does go downhill from here.... but then MGS2 is over the glory that is MGS3 arrives!!

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              #7
              I love them all. Screw the cutscene haters! When you buy an MGSyou know what you're getting so don't complain !!!

              Best series ever (L)

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                #8
                Cutscene haters play Assassins Creed.

                Press X to auto jump across a 50 ft high building. Press A to initiate automatic kill.

                Might as well be a cutscene!

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                  #9
                  Yep. Like in Fahrenheit the story was spoiled by massive QTE buttons everywhere. Just show me the cut-scene in a proper directed way. Kojima's story is bat**** crazy but I love it.

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                    #10
                    I've not had issue with the MGS series. Loved 1 and 4. 2 was fun for the mechanics (at the time) and 3 was good overall too.

                    Meh.

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                      #11
                      MGS is magnificent. MGS2 also. My main memory from MGS3 was early on trying to refamiliarize myself with the controls. Crouched with my back against some bushes. Did the knuckle knock/distract action. And the foliage went clang-clang-clang, almost as if it were the wall of a re-skinned military facility or oil-rig!

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                        #12
                        Nintendo are always trying to find new ways to play, usually involving buying their overpriced hardware. Kojima does cool things with the hardware he's already given though. Like the type of music you lsiten to on your ipod in MGS4 having an impact on your character's stats. Like downloadable in-game podcasts that give advice on how to complete specific levels. I love that stuff. There's even a character who craps his pants all the time.

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                          #13
                          I do still really like MGS2 mainly due to the awesome visual style and highly responsive gameplay. Story goes off on one late on and you can see they ran out of time at the end.

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                            #14
                            Twin Snakes doesn't exist btw.

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                              #15
                              Over the years I've grown to dislike MGS 2. When people moan about pointless cut-scenes and unlikeable characters this is the MGS they're on about. It's a shame really as the tanker level was sooooooo much fun; Kojima should have made a 10 hour game on the boat only. ;p

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