Keep another gig for the 1.1gn patch matey!
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Killzone Mercenary (Guerilla Games Vita)
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Originally posted by FSW View PostThanks guys, you rule :-)
Anyone know what was using up half the space on this 8gig card?
P.S. Changed my mind about selling this due to capcom's gushing. I loved the first 2 games and enjoyed the third so even a short new campaign is welcome.
IIRC you need more space than the size of the install to install it.
Or something like that anyway.
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Got this from shopto , a decent 7/10 so far first game I've bought in a year , my vita was so dead when I tried to charge it it took an hour before it allowed me to switch it on and the clock was reset lol.
Did anyone get the shopto Dlc code ? I put the code in and activated it but it has no effect in game so far ?
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Originally posted by yesteryeargames View PostGot this from shopto , a decent 7/10 so far first game I've bought in a year , my vita was so dead when I tried to charge it it took an hour before it allowed me to switch it on and the clock was reset lol.
Did anyone get the shopto Dlc code ? I put the code in and activated it but it has no effect in game so far ?
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Originally posted by capcom_suicide View PostMP is smaller, but quite good fun. The new update in Feb will also provide offline bot's which for a mobile game is great news. The SP is lovely.
Oh and does it feel? i.e an FPS on Vita.
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Originally posted by hoolak View PostHow is it smaller? Small amount of players and maps? Are there similar classes and xp system?
The new point system is what makes ‘Killzone Mercenary’ addictive. You get XP for everything, from picking up ammo from a fallen enemy to headshot kills. This XP will level you up, in both campaign and multiplayer. It is also used as a currency system to purchase new weapons, ammo, and other upgrades to your loadout, which gets to be quite robust as you go along.
For me personally, it was the SP That was the main event. I feel MP is robust, but the maps are so small it feels a bit like you spawn and die too much. (COD style) I prefer the open KZ2 MP.
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Originally posted by capcom_suicide View PostYeah only 4v4 so maps and size are reduced. You get XP in both MP/SP and there are different classes. From a random review:
The new point system is what makes ?Killzone Mercenary? addictive. You get XP for everything, from picking up ammo from a fallen enemy to headshot kills. This XP will level you up, in both campaign and multiplayer. It is also used as a currency system to purchase new weapons, ammo, and other upgrades to your loadout, which gets to be quite robust as you go along.
For me personally, it was the SP That was the main event. I feel MP is robust, but the maps are so small it feels a bit like you spawn and die too much. (COD style) I prefer the open KZ2 MP.
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