Originally posted by speedlolita
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To those of you who still play with your PS2.
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Last edited by J0e Musashi; 06-12-2012, 14:52.Kept you waiting, huh?
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But 240p/480i would look awful on them. HD CRT are generally frowned upon. Are you even trying J0e?
I used to have a 36" Toshiba with component in and 480i looked decent enough on it.
Was a total brute though, took up my whole window bay.Last edited by speedlolita; 06-12-2012, 14:50.
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Originally posted by Nocturne View PostI would be playing PAL, yes. Blimey I didn't know that about SE games - do you know of any websites with comparison pictures or anything like that?
4:3 CRT would do. Toshiba or Sony I would recommend. A lot of games do have wide support but in so many cases it is zoomed widescreen and not true 16:9. Final Fantasy 12 does have true 16:9 for the record but you wouldn't be losing out with a 4:3.
The other issue with PAL is heavy interlacing flicker. Almost non existent on 60hz but of course many PAL games are 60hz. Square games are not though.
Sorry to confuse, just trying to show the best possible options. RGB is also the way to go really.
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No need to apologise , I really appreciate the help.
Would I be correct in thinking that If I bought a widescreen CRT (as that's what there seems to be around) that I could still have the PS2/game display 4:3?
Would I need to get the model number before buying one to check that it displays 480p or anything else? Or have I missed the mark again, agh.
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Originally posted by speedlolita View PostI'd also seriously recommend against widescreen CRTs. Geometry management is a nightmare and virtually no games have widescreen support.
Yeah, I recently switched out my 16:9 CRT to a 4:3 one for those exact reasons. Geometry was a bitch, and to my knowledge no games on the PS2 support "true" widescreen.
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Originally posted by Alex WS View PostYeah, I recently switched out my 16:9 CRT to a 4:3 one for those exact reasons. Geometry was a bitch, and to my knowledge no games on the PS2 support "true" widescreen.
With a widescreen set you can still use 4:3 at the correct ration Nocturne. Speedy is correct regarding geometry but I personally don't let it bother me.
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