I actually wonder if part of the issue lies with Survival Horror traditionally being a single-player genre, whereas (I'd argue) the closest mass-market experience it resembles is going to see a horror movie, which tends to be a group activity - i.e. something you do with your friends. The problem of course with multiplayer horror is it ends up like Left4Dead or Resi 5, and neither of those managed it too well (L4D2 is one of my favourite games ever and brilliantly designed, but it never felt much like horror to me as it moves so quickly).
Taking a film like The Cabin In The Woods, and the generic "team of teens" horror that it portrays - I think a truly good survival horror title would in that mould. The problem of course is doing that with a game and the limited interactivity that games still possess.
Taking a film like The Cabin In The Woods, and the generic "team of teens" horror that it portrays - I think a truly good survival horror title would in that mould. The problem of course is doing that with a game and the limited interactivity that games still possess.
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