Based on the article (inaccuracies notwithstanding) and the additional inside baseball from Asura above, it sounds like a really intriguing product - especially as you know it will be priced in a sensible fashion unlike Apple's unit.
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Originally posted by wakka View PostBased on the article (inaccuracies notwithstanding) and the additional inside baseball from Asura above, it sounds like a really intriguing product - especially as you know it will be priced in a sensible fashion unlike Apple's unit.
We'll know more tomorrow, hopefully.
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There's a real issue in the price ceiling for consumer VR and the costs of manufacturing. Pancake lenses won't be enough to shift units if the overall experience hasn't really moved on from Quest 2 (and from what I gather, it's still using XR2, so there's no real processing advantage there), especially if there's a premium price attached to it.
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Originally posted by MartyG View PostThere's a real issue in the price ceiling for consumer VR and the costs of manufacturing. Pancake lenses won't be enough to shift units if the overall experience hasn't really moved on from Quest 2 (and from what I gather, it's still using XR2, so there's no real processing advantage there), especially if there's a premium price attached to it.
It's confusing, but the successor to that chip isn't the XR3; the manufacturer already makes a chipset called XR3 and it's for something totally different. It's going to be "first generation XR2", "second generation XR2", etc.
The Quest 3's major innovations are going to be the pancake lenses (which I think makes a pretty huge difference; everyone I know who has put on a Quest Pro has marveled at it), but also the 3D sensor which means you won't have to do any roomspace setup (other than looking around), and allowing for many AR ideas. It also means if you get too close to your sofa, it could bring bits of your sofa, in 3D, into the world, so it'll be more natural than the guardian we use at present.
These seem small moves but I think they're going to be a big deal.
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These things aren't important to the unwashed masses tho - like anything, it doesn't have to be great (which is why people think Spotify sounds fine), they just have to be good enough - Quest 2 has that and a relatively low entry price. If Quest 3 pushes that too high, it won't sell even with pancake lenses.
And yes I'd agree they are better (I have them in my Pico 4 which I suspect will be of comparable quality to Quest 3), but it won't matter if it's £600+. Quest 2 sold well because the entry price was £300, not because of the tech inside it.Last edited by MartyG; 31-05-2023, 11:27.
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Quest 2 also sold well because it was a great, distinct escapism device in the midst of multiple lockdowns. Whatever the price Quest 3 will sell significantly less units overall, the momentum of VR is escaping too quickly and the factors aren't as in its favour as they were back when novelty and online buzz existed also. Outside of industry and a couple of small companies that still produce new units for consumers via PC I feel we're getting into the mass market attempt endgame now
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I think it doesn't matter how good it is, or how cheap it is. The masses just don't care generally. Those that wanted to give it a go already have. The only buyers will be those few enthusiasts who might upgrade from whatever they're using now. I count myself as an enthusiast but except for planned flying or racing sessions with a buddy I can't be arsed to put it on and just use a big TV.
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Originally posted by MartyG View PostI assume you're talking about Zuck's Quest 3 tease? It doesn't sound like it's any kind of product launch - that's not due until Oct from everything that's been said.
7 AM PT is 3 PM BST
The Meta Quest Gaming Showcase start time is set for Thursday, June 1 at6pm BST / 1pm EDT / 10am PDT. The event will last for 40 minutes, however there will also be a pre and post-show.
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Originally posted by MartyG View Post
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