Is Skate 3 a significant improvement over Skate 2?
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Tony Hawks Pro Skater 5
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The long-awaited Tony Hawk's Pro Skater 5 has just been revealed in the latest issue of GameInformer. Developed by Robo…
Now official and the title skips everything post THPS4 to bring it back around to 5.
Coming late this year to XBO, PS4, 360 and PS3. Given the title, this is presumably a back to basics direct sequel
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Have they dropped all that Jackass ****e then?
The originals were always tongue-in-cheek, but Underground and everything after just got progressively worse. It's also very dated now.
EDIT: Also worth saying that whilst I enjoyed them, I got less out of the ones after 2 than before. Once they added the ability to connect together manuals/vert skating into combos, it meant that the number of variables/routes through the areas completely exploded.Last edited by Asura; 05-05-2015, 18:25.
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Originally posted by Superman Falls View Posthttp://www.eurogamer.net/articles/20...ter-5-revealed
Now official and the title skips everything post THPS4 to bring it back around to 5.
Coming late this year to XBO, PS4, 360 and PS3. Given the title, this is presumably a back to basics direct sequel
Made by the same team that made TH Shred & Ride, which is also not a good sign.
I'd still rather see a Skate 4, or even a new Dave Mirra game. Mirra 1 & 2 were awesome with their tricks & mods. Then BMX XXX tried to be like THPS & spoiled it all.
I think they need to put THPS to bed once & for all.
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I like the semi realistic tongue in cheek approach of the first four best. The Underground one was where it all died for me:
Jackass nonsense as mentioned, the ****, blocky, art style, gameplay was waaaaaayyyyy off, the whole thing felt like a rip off version.
Never tried the remake as I was told it wasn't a patch on the first two - music repeating constantly also as they only got a few tracks. Skate looked good but a bit too serious perhaps?
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Originally posted by Kit View PostSkate looked good but a bit too serious perhaps?
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Dave Mirra didn't really have that combo style of gameplay tho. It was more like Skate - hard to get to grips with & felt more real than the arcade style of THPS.
Both Mirra & Skate had a creative side to them where you could look for things in your surroundings & try to work out how to pull off that trick that you're thinking in your head. It would take some time & some work but when you got it dialled you felt a genuine felling of achievement
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Originally posted by EDDIE M0NS00N View PostDave Mirra didn't really have that combo style of gameplay tho. It was more like Skate - hard to get to grips with & felt more real than the arcade style of THPS.
Both Mirra & Skate had a creative side to them where you could look for things in your surroundings & try to work out how to pull off that trick that you're thinking in your head. It would take some time & some work but when you got it dialled you felt a genuine felling of achievement
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Originally posted by wakka View PostI'm talking about Dave Mirra 1 on PS1, which definitely wasn't like that. It was pretty much dial-a-combo, the opposite of what I've played of Skate and its analog stick based controls. I loved that game though, it was bags of fun.
BMX XXX was just a carbon copy of THPS tho - no skill combo button mashing, mixed with crude behaviour/jokes.
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