Originally posted by dataDave
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Nintendo WiiU : Thread 05
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The issue comes down to people who are good at knowing the circuits, good at boosting and knowing the shortcuts thinking that means the are great at mario kart. It doesn't. It means you are good at driving in mario kart. It's the pick ups that make the game what it is. Same goes for Wipeout.
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Weeeeeeell I'm not sure that's true of Wipeout. Wipeout no-weapons racing is still really fun (if not better), whereas in Mario Kart it's dull. I'm sure those more knowledgeable about Wipeout can add more detail as I tend to be a bit of a noob - I recall being lambasted for loving 2048 despite its crappy mandatory deathmatch levels!
Totally agree that Mario Kart skill comes down to detailed track knowledge though. That's 90% of being skilled at the game.
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Pickups made Wipeout what it was... and then ultimately broke it along with the barrel roll which wasn't quite as bad as snaking but similar idea and fundamentally unfair because the input is based on the framerate and the framerate is unstable in WO meaning if you fail a barrel roll it may not be your fault and yet a single failure could cost you the race.
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Jesus. Items don't prove anything. No items don't prove anything. Winning won't prove anythinng.
Have the dam match and prove your points or move on from the subject. It's like watching two meatheads argue over an arm wrestle but there to afraid to actually go through with it, only with mario kart.
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