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Xbox One downgraded to a "disc only" machine

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    #16
    Originally posted by charlesr View Post
    Rather than the endless download vs physical circles, I meant this thread more as a comment on the dependency on Live of apps. NOT dependency on Internet of games. There's no good reason that Netflix on the Xbox should not work if Live is down when it still works on every other device in the house. If Live is down, I still want the option of using the box for other stuff.
    I had a similar issue with a Samsung 'smart' TV. The developers had coded it so that it checked Samsung.com as a check that the internet was connected
    That was great until they had a fire in their datacenter and nothing worked.

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      #17
      Originally posted by charlesr View Post
      Rather than the endless download vs physical circles, I meant this thread more as a comment on the dependency on Live of apps. NOT dependency on Internet of games. There's no good reason that Netflix on the Xbox should not work if Live is down when it still works on every other device in the house. If Live is down, I still want the option of using the box for other stuff.
      All the downloads are going to be tied to the same security structure, tying a licence to the app / game regardless of whether it was paid for, which needs to be authorised before it runs; it may well be a hangover from the always on console.

      It is silly that there isn't some separation there though, but then MS probably didn't think this would ever be an issue, especially given that the Xbox One was initially dreamt up as being always on.
      Last edited by MartyG; 23-02-2016, 18:06.

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        #18
        Originally posted by Team Andromeda View Post
        Its a much better system for me tbh .



        I'll try and remember that the next time I have a Dreamcast disc that fails to work for the slightest scratch
        That is a fault with the European presses I believe. I have never had a Dream as disc fail on me. Oh, tell a lie. I had one. UK Tomb Raider bought from a store in the UK. Either a massive coincidence or the truth about the faulty presses that plagued Europe?

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          #19
          Originally posted by Yakumo View Post
          That is a fault with the European presses I believe. I have never had a Dream as disc fail on me. Oh, tell a lie. I had one. UK Tomb Raider bought from a store in the UK. Either a massive coincidence or the truth about the faulty presses that plagued Europe?
          Sorry my Japan import copies of Shenmue, Virtual 2 On no longer work at all . It's was also a Japanse issue hence why on Pal and USA systems they was black pads either side of the CD drive to stop discs marking ....

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            #20
            Well in that case I'm one lucky SOB maybe because my Dc has a Yamaha drive in it?

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              #21
              Originally posted by Yakumo View Post
              Well in that case I'm one lucky SOB maybe because my Dc has a Yamaha drive in it?
              So does mine is mine. My 1998 Japan launch model still works and is the one a I use . It's not the Cd drive to blame, but the plastic casing and close it is to the disc when its spinning . Pal and and USA models had small pads each side to help protect the discs

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                #22
                Originally posted by Team Andromeda View Post
                Sorry my Japan import copies of Shenmue, Virtual 2 On no longer work at all . It's was also a Japanse issue hence why on Pal and USA systems they was black pads either side of the CD drive to stop discs marking ....
                I had no idea those black pads on UK consoles were put there because of a problem detected on Japanese consoles. You learn something new every day!

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                  #23
                  It's a very interesting dilemma.

                  You can buy a physical copy that is yours(let's ignore licensing and perceived ownership) and should work regardless of network conditions. If you lose or damage that physical copy, you might be stuck. Some companies replace damaged discs for a fee or there's the option of surface repair. If it's lost then you're stuck. Cartridges have no such luxury. Actually, if your disc gets damaged don't you still hold the license for that game as long as you don't pass/sell it on?

                  On the other hand, you can buy the license for a game and not really feel like you own it because it only works as long as it can be authenticated. However, you don't have to worry so much about losing or damaging your copy because you can just download another one for free. You can play your games at a friend's house or round your grandmas, and you can move house or even country and not have to worry about all those boxes.

                  Both have their pros and cons, then. In my case, I haven't been affected by an outage yet. The App Store was down for a bit last year but that just meant I couldn't buy/download anything. The apps I had worked fine. I was also unaffected when PSN/XBL went down last xmas.

                  I have, however, been the victim of faulty/damaged discs a few times. Most recently I tried playing my copy of Mirror's Edge but it would not load due to a rather nasty scratch on the disc. I got lucky because a little while later it went on sale for 3.99 on PSN so I grabbed it.

                  As for the topic itself: don't MS do console-specific, offline licenses like they do with the 360?

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                    #24
                    Annoying with this generation for gaming.

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