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Graphics that almost seemed a generation beyond....
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Originally posted by Team Andromeda View Post
Radiant Silvergun - Saturn. Like Lee @ Dreamware said it looked like a DC shooterEvery aspect of the game is perfect, so it's easily one of the best games ever made. A technical tour de force that is always a pleasure to play.
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Originally posted by Leon Retro View PostI went through RSG again recently and it really is astonishing what Treasure did with the Saturn hardware.Every aspect of the game is perfect, so it's easily one of the best games ever made. A technical tour de force that is always a pleasure to play.
I
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I remember playing Deus Ex on the 360 not so long back and although it's not beautiful, I was transfixed with how detailed the world was.
I was being tracked by a group of augmented bounty hunters, but instead of being panicked, I was milling around the office building looking at the detailed photocopiers and perusing the noticeboards.
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Originally posted by QualityChimp View PostI remember playing Deus Ex on the 360 not so long back and although it's not beautiful, I was transfixed with how detailed the world was.
I was being tracked by a group of augmented bounty hunters, but instead of being panicked, I was milling around the office building looking at the detailed photocopiers and perusing the noticeboards.
First immersive sim I ever played and it was mindblowingly awesome.
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Some more
Enclave - OG XBox looked amazing too and like a PC game.
Mario Galaxy - Wii looked like it was running on a different system.
Decathlete - Saturn . It looked like a Model 2B board game and all at 704X480 @60 fps.
ESPN Track and Field PS2 - Looked better in real time than most CGI intro's.
Dead or Alive 3 - OG XBox . Made PC games look like nothing
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Originally posted by QualityChimp View PostI remember playing Deus Ex on the 360 not so long back and although it's not beautiful, I was transfixed with how detailed the world was.I stopped playing after this.
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Originally posted by Sketcz View PostThis is literally all I can remember from that game. Cannot believe they forgot details like making bombs deadly.I stopped playing after this.
Maybe they didn't bug test that because they didn't expect players to ignore the story, exploring, upgrading and atmosphere to focus on being tramp exploding psychopaths?
Don't worry, RS. Sketcz gets hung up on the weirdest of things like if a game doesn't let your guy reload his bullets one at a time or exotic fruit doesn't explode in a realistic fashion.
It took him 342 hours to complete MGS 2. 344 of those were spent in the store room shooting the watermelons.
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Originally posted by QualityChimp View PostDon't worry, RS. Sketcz gets hung up on the weirdest of things.
It took him 342 hours to complete MGS 2. 344 of those were spent in the store room shooting the watermelons.MGSV on next gen? Pffft. Lock me in that storage room any day of the week.
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