Originally posted by Cassius_Smoke
View Post
Announcement
Collapse
No announcement yet.
Xbox - Series S/X: Thread 01
Collapse
X
-
Yep, it's good as a practical decision but utter nightmare-fest from a marketing angle. Whilst cross gen titles are commonplace it's the big hitter exclusives that do the heavy lifting on new gen hardware sales. Everyone with an XBO can fist pump the air that they can play Hellblade 2, Forza 8 or Halo Infinite without shelling out for a new system. Most will also fist pump that they now only have a pressing need to buy one next gen system this November and it's not green themed...
Comment
-
Given the release dates will be the same I don't see the issue at all, much less as you only need to get the title once .
There will no doubt be a night and day diffrence between the Series X and One S version of Halo Infinite
I would imagine it be like seeing Streets Of Rage II running on a Mega Drive compared to the Master System
Comment
-
Originally posted by fishbowlhead View PostRe the jump to solid state, MS probably wont make (as much of a deal) about this jump on console as they are used to this on pc, Sony will probably again jump on this marketing wise.
Comment
-
Originally posted by Digfox View PostI do wonder if Sony have something more substantial or at the very least an advantage in the interface even though NVMe/PCI-E/SSD tech isn't unique. The comment below from Mike Ybarra might have been taken out of context but I have visions of proprietary Sony drives for PS5.
Comment
-
PC's showcase the issues with scalable software thinking on it more. Say I play GTA5 on a low end system vs a high end one the difference is obvious which is what MS are leaning on. However, the same is the case of say RDR but playing it on a much superior hardware doesn't make it run like RDR2. There's a fundamental difference between a game designed to account for old hardware and one that isn't. Many a game looks great on current top end PC GPUs but a key factor in that is that they're designed to a very outdated base. A Sony made early next gen only game is going to be very clearly and potentially starkly superior looking to a cross gen XSX game because the faithful old XBO will be a millstone around the dev teams neck. It's similar to how an XBX looks so much better than an XBO, but a next gen experience it is not.
It cements XSX as an iterative console too easily, a continuation of the XBO line, and renders any talk of an Xbox Series S entry line obsolete because that's a role now literally what the XBO and XSX are which anyone who cares will already have under their TV.
Genuinely, hats off, it's such a Game Pass move as it's massively in favour of consumers who want MS's games because they can either pick up a second hand XBO for £80 and play Halo Infinite etc for likely £7 or spend upward of £600 to play the same game in a higher resolution and sharper effects. Despite loving the bells and whistles I know which I'd pick and it's a genuine steal - phenomonal value that no other company offers.
It also makes XSX redundant to me, more so than being a PC owner already did. If I want to play Xbox titles at their best I can buy an Xbox Series X. If I want to play true built for next gen hardware AAA titles I need a Playstation 5.
Those last two titles pretty much sum up how next-gen is going to go for MS.Last edited by Neon Ignition; 11-01-2020, 21:41.
Comment
-
Yeah, spot on. I can’t see how having to make sure every game will run on console hardware from 2013 won’t hold back XSX developers.
On an emotional level, it also makes the new console less exciting to me. It’s a clear declaration that this is very much an iterative improvement - and it makes that much harder to justify the outlay. Better graphics and more effects are nice, but do I want to spend £400 to get them? Or would I rather play the same game on my current hardware using Game Pass? Realistically it’s the former.
Edit: latter! I meant latter!Last edited by wakka; 12-01-2020, 00:40.
Comment
-
Has the present generation of consoles offered any genuinley new gaming experiences that couldn't have been achieved on the previous generation? PSVR aside obviously.
I can't see the first year of the next gen being held back by games working on older systems. Games marketing is all about pretty pictures and XSX and PS5 will have the prettiest versions of multi generation titles by far.
Comment
-
With the PS4 Pro and Xbox One X, we saw some developers offering a 60fps option. So I think that has probably created more awareness for 60fps amongst all sorts of gamers, so there should now be the expectation that modern games should run at 60fps. It will hopefully mean that devs won't opt for 30fps on consoles, and 60fps will be the standard next gen. I hope so.
It might not seem like a big thing to PC gamers, but console gamers have suffered with 30fps for too long, and it really needs to end next gen. I don't want any games to run at 30fps.
Comment
-
Originally posted by CMcK View PostHas the present generation of consoles offered any genuinley new gaming experiences that couldn't have been achieved on the previous generation? PSVR aside obviously.
I can't see the first year of the next gen being held back by games working on older systems. Games marketing is all about pretty pictures and XSX and PS5 will have the prettiest versions of multi generation titles by far.
Comment
-
It's why 60fps will never happen as a standard on the next-gen systems. To deliver the desired advancements on physics, AI, geometry, effects etc that people want there has to be a cost and 60fps is the first thing to go. The XBO has played a key role in allowing PC users to enjoy 60fps for so many years because so many games are designed with that need to service such a power weak format in mind.
I had a look back and in terms of common use PC gamers were still knocking around DDR2/3 RAM, GPU's with 1-2GB RAM, GTX600 series as mid-range gaming set ups. This is the era that Xbox exclusives will still be designed as a baseline for the next 2 years at least which is why XSX and PC's will run them so well. That's not counting how outdated XBO and PS4 parts were even back in 2013.
In theory the next-gen consoles should finally be a point where things step forward, where PC GPU's have to aggressively advance again instead of getting fluff RTX updates because the software demands mean players are no longer able to Ultra everything for a few years. Sony's kept its first party games announcements quiet for a long time now too so I don't think it'll be long into PS5 till they release the first strike on XSX either.
Comment
-
Originally posted by CMcK View PostHas the present generation of consoles offered any genuinley new gaming experiences that couldn't have been achieved on the previous generation? PSVR aside obviously.
Comment
-
Originally posted by wakka View PostYeah, spot on. I can’t see how having to make sure every game will run on console hardware from 2013 won’t hold back XSX developers.
On an emotional level, it also makes the new console less exciting to me. It’s a clear declaration that this is very much an iterative improvement - and it makes that much harder to justify the outlay. Better graphics and more effects are nice, but do I want to spend £400 to get them? Or would I rather play the same game on my current hardware using Game Pass? Realistically it’s the former.
And yes I would want to spend £450 to get the best graphics and sound, even if its same game. I loved my Master System but I would rather play Golden Axe, Ghost N Ghouls, Strider on the Mega Drive to the Master system versions. When its a night and day difference in just visuals alone
Comment
Comment