The description of the overall red tint has been bothering me. I like to understand these things.
I've just done a little researching about the pinouts on the Wii and the reason for the RGB SCART lead giving a red tint seems to be because one of the US Wii S-Video outputs is on the 'wrong' pin for a normally wired PAL Wii RGB SCART cable.
If I've understood the pinout diagrams correctly using a RGB SCART cable with the US Wii outputting S-Video means its luminance signal is being sent to the green (SCART pin 11) input rather than the video (SCART pin 20) input required for correct S-Video display via SCART. The S-video chrominance signal is sent, correctly for S-Video, to the red input (pin SCART 15).* (SEE EDIT)
I'd guess that since the TV is not receiving the S-Video signal as it should it behaves as if it is receiving RGB but as there are only two inputs, and again I guess, the red channel signal is strongest, you get the red overall tint.
If this is all correct you could probably mod the Wii RGB SCART cable to give S-Video via SCART with just one relatively simple bit of re-soldering ie, swapping the green input to the video input pin in the SCART plug.
Whether you'd need a smoothing capacitor on it as well I'm not sure. Perhaps the resident experts here would know.
* NB. As pointed out in my later post I've accidentally reversed the Wii's S-Video chrominance and luminance output connections in my description. It should have read: using a RGB SCART cable with a US Wii the S-Video luminance output will be incorrectly connected to the red input (SCART pin 15) and the S-Video chrominance output incorrectly connected to the green input (SCART pin 11).
Obviously this means two bits of re-soldering would be required to mod the RGB SCART cable for S-Video. ie. chrominance to red input (SCART pin 15) and luminance to video input (SCART pin 20)
Useful console pinout diagram:-
I've just done a little researching about the pinouts on the Wii and the reason for the RGB SCART lead giving a red tint seems to be because one of the US Wii S-Video outputs is on the 'wrong' pin for a normally wired PAL Wii RGB SCART cable.
If I've understood the pinout diagrams correctly using a RGB SCART cable with the US Wii outputting S-Video means its luminance signal is being sent to the green (SCART pin 11) input rather than the video (SCART pin 20) input required for correct S-Video display via SCART. The S-video chrominance signal is sent, correctly for S-Video, to the red input (pin SCART 15).* (SEE EDIT)
I'd guess that since the TV is not receiving the S-Video signal as it should it behaves as if it is receiving RGB but as there are only two inputs, and again I guess, the red channel signal is strongest, you get the red overall tint.
If this is all correct you could probably mod the Wii RGB SCART cable to give S-Video via SCART with just one relatively simple bit of re-soldering ie, swapping the green input to the video input pin in the SCART plug.
Whether you'd need a smoothing capacitor on it as well I'm not sure. Perhaps the resident experts here would know.
* NB. As pointed out in my later post I've accidentally reversed the Wii's S-Video chrominance and luminance output connections in my description. It should have read: using a RGB SCART cable with a US Wii the S-Video luminance output will be incorrectly connected to the red input (SCART pin 15) and the S-Video chrominance output incorrectly connected to the green input (SCART pin 11).
Obviously this means two bits of re-soldering would be required to mod the RGB SCART cable for S-Video. ie. chrominance to red input (SCART pin 15) and luminance to video input (SCART pin 20)
Useful console pinout diagram:-
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