Originally posted by H-Man
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Halo pc beta
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I have to say that whilst the higher res and framerates will obviously be a huge boon, the feeling of holding a pad and actually squeezing a trigger beats a mouse and keyboard for me any day. Even though it's less accurate. I'm stuck at work using a mouse and keyboard all bloody day, the last thing I need is to come home and do the same. Pad feels like move and shoot... mouse and keyboard point and click.
But this argument has been done to death many times over hasn't it
Homeworld 2 is the best new PC game this year anyway
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I'm just concerned that, just as Quake 3 became a complete joke when transposed from mouse+keyboard to the joypad, as the delicacy of control just wasn't there, that taking a game in the other direction will end up with it being far too difficult. Halo is a fine game on the XBox, and extra resolution won't hurt (though I wouldn't see it myself; graphically my PC can't keep up with an XBox), but control issues are bound to be a concern until we all know for sure.
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Originally posted by GordonJReminds me of the first time I saw Elite on a c64 monitor, looked much nicer on my blurry tv which hid all the faults.
Well that was 20 years ago
With Halo though, you are actually generating an image that is 1:1 meaning that it should look better at a higher res. I know GLQuake1 looked marvelous at 1024x768 even if the textures were incredibly filtered because of their resolution. PC Halo should look miles better than the xbox ver.
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Originally posted by midI'm just concerned that, just as Quake 3 became a complete joke when transposed from mouse+keyboard to the joypad, as the delicacy of control just wasn't there, that taking a game in the other direction will end up with it being far too difficult. Halo is a fine game on the XBox, and extra resolution won't hurt (though I wouldn't see it myself; graphically my PC can't keep up with an XBox), but control issues are bound to be a concern until we all know for sure.
As for the joypad -> mouse & keyboard thing messing it up. I think you may be right. I was always under the impression that the pace of Halo was a result of the controls to some extent as in the game's pace suits the controls perfectly.
With a mouse said controls may feel very, very sluggish in comparison.
I'm also trying to figure out who's going to buy the port other than those of us aching for Halo online fun. Practically everyone who wanted the game must have it on the Xbox by now so what's the point in the single player campaign? (especially one that's pretty much unchanged)
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