So i've been playing around with this for the last hour and a half and I think i've already gotten to grips with the scoring system.
Actually surprisingly easy to get into, but it's one hell of a departure from the scoring system of 1.5! Completely different and it screwed with my head initially, being so used to it.
Absolutely love it to pieces, but then again it was a given that I would.
The gist of the scoring system here, for people that have played 1.5, is no longer to cancel bullets with your hyper. Instead, you've got to hold in both your normal shot and turbo shot buttons together to fire them both at the same time. This is ridiculously powerful, but it builds up your red gauge.
Once your red gauge passes a certain level, everything all goes balls deep and you essentially go into scoring mode. Bullets get faster, and much more plentiful, but your hyper gauge fills up at the speed of light. Now here's where things get even more different and the thing you'll want to keep in mind.
Cancelling bullets with your hyper shot does NOT increase your chain anymore, however large enemies and yellow bee pickups now clear bullets off the screen, and add to your chain, meaning scoring is now a case of:
Go into Red mode
Fill the screen with as many enemy bullets as you can handle
Pick up a yellow bee / shoot down a large enemy.
Wham, bam, there goes your hit counter and subsequently your score. From what I can tell, you just need to keep that chain high and shoot stuff. There's none of this score multiplier bollocks that takes effect once you've got a full hyper gauge and don't use it, like in 1.5, so spam those hypers, fill the screen with ridiculous amounts of bullets and cancel them all away with enemy destruction and bee pickups.
One thing to mention is that hypers now stock as items, just like in Dodonpachi Daioujou, however they are directly tied in with your bombs. So you can expend your bombs either as hypers or bombs, if i'm making any sense. Filling up your hyper gauge gives you back a bomb/hyper stock.
Power mode can only stock 2 hypers AFAIK.
I managed to get to Stage 4 but wasn't playing in score attack mode, so i'll keep you guys updated as to how i'm starting to score now.
Actually surprisingly easy to get into, but it's one hell of a departure from the scoring system of 1.5! Completely different and it screwed with my head initially, being so used to it.
Absolutely love it to pieces, but then again it was a given that I would.
The gist of the scoring system here, for people that have played 1.5, is no longer to cancel bullets with your hyper. Instead, you've got to hold in both your normal shot and turbo shot buttons together to fire them both at the same time. This is ridiculously powerful, but it builds up your red gauge.
Once your red gauge passes a certain level, everything all goes balls deep and you essentially go into scoring mode. Bullets get faster, and much more plentiful, but your hyper gauge fills up at the speed of light. Now here's where things get even more different and the thing you'll want to keep in mind.
Cancelling bullets with your hyper shot does NOT increase your chain anymore, however large enemies and yellow bee pickups now clear bullets off the screen, and add to your chain, meaning scoring is now a case of:
Go into Red mode
Fill the screen with as many enemy bullets as you can handle
Pick up a yellow bee / shoot down a large enemy.
Wham, bam, there goes your hit counter and subsequently your score. From what I can tell, you just need to keep that chain high and shoot stuff. There's none of this score multiplier bollocks that takes effect once you've got a full hyper gauge and don't use it, like in 1.5, so spam those hypers, fill the screen with ridiculous amounts of bullets and cancel them all away with enemy destruction and bee pickups.

One thing to mention is that hypers now stock as items, just like in Dodonpachi Daioujou, however they are directly tied in with your bombs. So you can expend your bombs either as hypers or bombs, if i'm making any sense. Filling up your hyper gauge gives you back a bomb/hyper stock.
Power mode can only stock 2 hypers AFAIK.
I managed to get to Stage 4 but wasn't playing in score attack mode, so i'll keep you guys updated as to how i'm starting to score now.

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