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    NGPC appreciation thread

    For a variety of reasons, I've just got the old NGPC down from its home on my shelves. And I still love it just as much as I did when it first came out. More so, probably.

    Forget the bull**** prices on eBay and the "MInt! R@re! L00k inSide!!!" that seems to be the main reason for people knowing about the machine. What makes it so special is the utterly superb software it supports.

    Okay, so there aren't a huge number of games, but what there is covers pretty much every genre that matters. The games aren't just ticks in a checklist, though - they play superbly, too. There's only ever been one handheld fighter that's managed to hit the same heights as some of those on the NGPC - the GBA's SFA3Upper conversion - but even that was inferior to games like MotM and Last Blade in some ways. It's just a straight conversion, nothing that marks it out as being any different to the many versions of SFA3 that existed previously, whereas the NGPC's fighters were generally full of exclusives, with play mechanics altered to fit the machine.

    Sony are meant to be pushing the idea of pick up and play gaming down the throats of every developer that wants to work on the PSP, but the NGPC had this down perfectly years ago. Every game available for it can be played in a quick five minute burst, but they all hold up to sustained periods of play just as well.

    Portable Puyo Puyo and Puzzle Bobble, for crying out loud! How the hell did it fail? SNK even managed to pre-empt Nintendo by a few years with their print advertising, positioning the machine as a lifestyle accessory. The hardware looks great - it's chunky enough that you know it's never going to break easily, but still sleek enough, with enough curves, to make it attractive. It feels great - there's absolutely no cramping of the hands that comes as standard with the SP. It's got that beautiful microswitched D-stick. And the screen - ****ing genius, that screen. Clarity and depth of colour like nothing else before. Pisses all over both versions of the GBA.

    The clamshells! Okay, so they're what the collectors spunk over, but ignore that for the moment. When Nintendo were still packaging the games for their main console in flimsy cardboard boxes, SNK gave us the chunkiest game boxes that have ever been seen. You push down the clasp on them and you *know* that ****er isn't opening by accident. Separate, full-colour instruction manuals for each language - none of your cheap-arse b&w nonsense here. And the clamshell inside a clamshell just nails it. SNK were bloody proud of what they had and what they were doing. It just makes their death and the failure of the machine even more heartbreaking.

    But the main reason I luv my NGPC is because of one game. The many fighters and puzzlers are great fun, the RPGs solid and enjoyable, the version of Sonic is probably still the best handheld episode in the series (and features the most attractive version of the main sprite since the original Megadrive game), the sports games are excellent little diversions. But the machine's killer app is a card battler.

    I'll never get tired of Cardfighters' Clash. It still looks the nuts - the card design is never anything less than wonderful. That's the draw to begin with, when you're struggling with the slightly iffy Engrish translation and the fairly hopeless manual. But then, pretty soon, it all clicks, and you suddenly become aware of the astonishing depth in the gameplay. It's one of those games that truly allows you to create and express your own playing style. Most card battlers stick you in a straightjacket and give you little room for maneuver within their rigid ruleset, but that's anything but the case here. There are always at least thre ways that you can use any card in any given situation, and in most cases more.

    It's the one game that I want to see SNKP revisit more than any other. Given that the Capcom vs SNK thing is still ongoing, I can't see any reason why they can't. Hell, just give me a straight GBA conversion of the original and I'll be happy - at least then I'll have a realistic chance of knowing other people who actually own it.

    NGPC demands your love, people.

    #2
    was class when it came out, the stick ewith the fighters blew me away, the playability was in the same ball park as "proper" Neo Geo games, amazing.

    MOTM is still prolly one of the best handheld games you can get, qusality through & through.

    If I were to have one complaint its the greyness of the display.........and me being completely lame at Beast Busters

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      #3
      I'm not sure. At the time it was miles better than the GBC but now a lot of the games really do feel dated and it really pales in comparison to the GBA.

      SNK UK really did a good job of marketing the product though. Shame about all the other regions. They sold over 100,000 units in the UK in the first 6 months on sale. At the same time they passed the 100,000 units mark in the UK they had sold roughly 250,000 in Japan. Which sounds great until you realise it had been on sale for over twice as long, the Japanese population is 2.5 times the UK population and games sell a lot more over there. Shortly afterwards SNK pulled out of all regions bar Japan. They really should have continued supporting the UK.

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        #4
        Originally posted by gossi the dog
        I'm not sure. At the time it was miles better than the GBC but now a lot of the games really do feel dated and it really pales in comparison to the GBA.
        Maybe I'm letting nostalgia take over. I don't think I am, but I don't know how I'd be able to tell if I were.

        I loves me some GBA gaming, don't get me wrong. I *really* loves me some GBA gaming. I don't think that Nintendo's handheld has done anything like as good a job of creating an image, a brand identity for itself, though. If you look at the NGPC catalogue, there's a consistent sense of... style, I guess. Like a shared design ethic.

        I also disagree that the games feel dated. There's a sort of timeless quality to the experiences on offer here. There are no significant differences between 2D beat 'em ups then and 2D beat 'em ups now, beyond appearance, for example. The core experience remains almost identical, which is why games in that genre don't tend to age. That's even more true for puzzle games and RPGs.

        Admittedly, the structure of NGPC games may not have the complexity of those on current handhelds, including the GBA, but I'm not convinced that this makes them any less effective. Just as you wouldn't condemn, say, Defender, Joust or Pac-Man for being simplistic, so a lot of the NGPC's offerings are kind of exempt from that criticism. Simplicity can be purity, yeah?

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          #5
          Neo Turf Masters was the game of choice for me. I remember buying a NGPC at launch due to my love of Neo-Geo and thankfully I wasn't disappointed. A great handheld which sadly never really took off.

          Additionally how could I forget Metal Slug, it just felt so right with the clicky joystick.
          Last edited by Kungfu; 31-01-2005, 07:36.

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            #6
            I still love my blue-camo NGPC.

            It's de-lovely (although the pastel palette can grate after a while). Better than my mean old Wonderswan *pft* she give me a migraine.

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              #7
              Still play Turfmasters a lot, and the fighters. I've never managed to get into cardfighter's clash though..

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                #8
                There was a sequel to Card Fighters Clash but it was only released in Japan. I used to spend many an afternoon playing link-up versus on this and Match of the Millenium with my mate in Burger King.

                *sigh* Happy days, when I didn't have the commitment of a full-time job.

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                  #9
                  Originally posted by Kaladron

                  *sigh* Happy days, when I didn't have the commitment of a full-time job.
                  Hey, I still take mine to work. And get laughed at.

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                    #10
                    The NGPC is a great little portable! Unfortunately i have never met anyone else who actually owned one! I bought mine in september 1999 with Metal Slug:1st mission and Biomotor Unitron. Then i had to move to south-east asia where the NGPC was a little known format, so i pretty much missed the best of the system i suppose. However i managed to pick up some more games over the years:
                    KOF R1 (Jap)
                    KOF R2 (UK)
                    Crush Roller (UK)
                    Fatal Fury (UK)
                    Puzzle Bobble Mini (UK)
                    Metal Slug 1st Mission (UK)
                    Bio Motor Unitron (UK)
                    SNK VS Capcom card fighters Clash (Jap)
                    Interestingly i also have a pirate cartrage which i found in a small games shop in Sarawak, Borneo which contains:
                    Metal slug 2nd mission
                    MOTM
                    Sonic(Although it fails to work)
                    Neogeo cup 98
                    crush roller
                    Othello
                    Pocket tennis
                    puzzle link
                    pacman
                    Mahjong
                    some Jap baseball game
                    shanggai.
                    Its an interesting oditiy for my collection,albeit a counterfit!
                    My system is the blue urban camo unit and i also have the SNK AC Adaptor,link cable and an unofficial clear plastic system cover. I think we should start a small NGPC fansite, the internet seems to be lacking a decent one! Whats everyone else got?

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                      #11
                      Originally posted by E. Randy Dupre
                      How the hell did it fail?
                      One word - Aruze. The NGPC was doing very well in the west before they pulled the plug.
                      I still rate the NGPC as my favourite handheld ever, and I bought my first one before my AES so that's not just the Neo fanboy in me speaking. It was way better than Gameboy Colour. I had a couple of mates who played a lot of GBC and you should've seen their faces when I showed them Sonic PA on my camo NGPC

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                        #12
                        Great littlle HH. Neo Turf Masters is worth getting the machine for.

                        The Metal Slugs and Sonic are great too. And that D-Pad is just the best ever.

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                          #13
                          What d-pad?

                          Some of the software is over-rated, I reckon but it's mostly good. Faselei! is pretty decent, if a little easy. I must have played through it ten times or so. Metal Slug 2 is a good 'un but I'm not a fan of the first title. That almost feels like it is to big for the system, which is kind of weird as 2 is x100 the game

                          It's all about Puzzle Bobble Mini though and that Capcom vs. SNK fighter, MotM. I've played most of the fighters on the system and none of them come close to what MotM pulls off. I like Last Blade though, that's quite a funny game.

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                            #14
                            Puzzle and Pyuo are great titles too. I didn't like the fighters much on the NGPC. The unit didn't have enough buttons for me. SNK really should have gave it 4 face buttons

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                              #15
                              It is a very good/nice machine, especially the newer smaller/slimmer version, know at least one person here has a full set of UK boxed games. The games are so cheap (unboxed) never paid any more than about ?8 for one Think you can still pick up the machine an 6 games in a blister pack new for about ?60.

                              However, it must be the only console though not to have a racing game released on it

                              A Flash Linker is also available for the NGPC but it's well pricey (last one I saw (2nd hand) went for about ?85).

                              And no other machine gives you a daily horoscope

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