Hmmm... two games immediately comes to mind. PS Ridge Racer and the arcade version of Punch-Out.
Played the JPN version of RR until I only managed to shave 1/100's of my time every now and then. I think I probably could have driven that track with the TV turned off. The game is a perfect example of quality over quantity and how game life can't be measured by the amount of tracks or cars.
People rarely talk about the arcade version of Punch-Out and Super Punch-Out but I think they are far superior to any of the console versions, much because they loop and become gradually harder when you've beaten all fighters. I actually made the score max out and restart at 0 in Punch-Out at one time until I eventually lost at fight 50 or something. Ahhhh... the memories.
Played the JPN version of RR until I only managed to shave 1/100's of my time every now and then. I think I probably could have driven that track with the TV turned off. The game is a perfect example of quality over quantity and how game life can't be measured by the amount of tracks or cars.
People rarely talk about the arcade version of Punch-Out and Super Punch-Out but I think they are far superior to any of the console versions, much because they loop and become gradually harder when you've beaten all fighters. I actually made the score max out and restart at 0 in Punch-Out at one time until I eventually lost at fight 50 or something. Ahhhh... the memories.
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