Well I recently completed Minish Cap and was unsure about my next purchase but you guys have made my mind up, Yoshi's Island it is. Completed and enjoyed SMB3 SM World so this shoud be my cup of tea.
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Originally posted by AdyI read that. Having seen the SNES version in action, I can't tell any difference apart from added sound effects. The colours look fine on my DS.Thats good to hear- I think I'll pick-up a GBA copy sometime!
Edge are probably being over-dramatic about the GBA versions short-falls!
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Originally posted by anephricAnyone like Yoshi's Story? It's pish easy and faaaar too short but I love it regardless, if for nothing else than Yoshi's singing....
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Yeah, I borrowed it from some guy at school back when it came out and I found the whole baby Mario thing kinda frustrating so I didn't bother playing past the first few levels.
However, I recently got the SFC version and I appreciate the game a whole lot more now. One of those games you can't stop playing because they're so perfect to play.
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Originally posted by anephricAnyone like Yoshi's Story? It's pish easy and faaaar too short but I love it regardless, if for nothing else than Yoshi's singing...
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I can remember super play griping about how nintendo tried to force too may ideas in to the game and how it seemed like they were adding gimmicky things just for the sake of it.
Reviews were much harsher in those days. I thought the game was sheer perfection on every single level.
So what if it was linear, thats just the way some games are. doesn't make them any better or worse.
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Yeah.. it's like saying that all on-rails games are bad- when you have the sublime Panzer Dragoon Series as prove they can be amazing in every way!
I don't really like really free non-linear games much anyway. A bit of direction and clear focused routes are much more enjoyable imo- thats why I love Mario games!
Games like Crash Bandicoot go too far with linear design and end-up unsatisfying! Its all about balance at the end of the day.Last edited by Leon Retro; 11-05-2005, 19:26.
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