Don't get me wrong, I think the MD SF2 music pisses all over the jazzed-up mish-mash that is the SNES soundtrack.
But you're right, and I guess I missed the point here - the TmEE one is a remix whereas the music in SF2SCE is supposed to sound as close to the arcade version as possible. I was just thinking about the actual sounds and quality of the remix in a more general sense, as opposed to what sounds more genuine.
Also I always preferred the MD voices as, although they're bad quality, they're the proper voices. SNES one chopped the voices up into little bits and did scary things with the voice pitch in SF2 (different pitch depending on strength of fireball, say).
As for the one channel for samples, did they do multiple simultaneous samples in SF2CE? I think even in the arcade you'd only get one voice at a time. I know if you both did a fireball at the same time the voices sort of played over one-another, though, but they were the same sample to begin with.
But you're right, and I guess I missed the point here - the TmEE one is a remix whereas the music in SF2SCE is supposed to sound as close to the arcade version as possible. I was just thinking about the actual sounds and quality of the remix in a more general sense, as opposed to what sounds more genuine.
Also I always preferred the MD voices as, although they're bad quality, they're the proper voices. SNES one chopped the voices up into little bits and did scary things with the voice pitch in SF2 (different pitch depending on strength of fireball, say).
As for the one channel for samples, did they do multiple simultaneous samples in SF2CE? I think even in the arcade you'd only get one voice at a time. I know if you both did a fireball at the same time the voices sort of played over one-another, though, but they were the same sample to begin with.
Comment