I got a lot of play out of the C64 version, especially in two player mode as well. Sure it's missing a few enemy types, and the scrolling is a little slow (you deal with it), but it's pretty playable. Good enough to write a guide for Zzap!64 and get some goodies as a prize
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Originally posted by Mayhem View PostI got a lot of play out of the C64 version, especially in two player mode as well. Sure it's missing a few enemy types, and the scrolling is a little slow (you deal with it), but it's pretty playable. Good enough to write a guide for Zzap!64 and get some goodies as a prize
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Originally posted by Yakumo View PostCool! I once got a letter printed in Mean Machines regarding Lord of the Sword on the Master System.Last edited by Leon Retro; 14-03-2016, 05:38.
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That X68k game (I won’t count it as a port but an original game)... Wow! I had never seen it before, and, until Rogue Squadron 2 was released I never felt there was a game that did the original film trilogy justice, at least not since the seminal Atari arcade version was released. Yes, I know, X-Wing/Tie Fighter were great but they were more a use of the Star Wars licence than paying tribute to the films.
Like has been said many times on this thread, the Amiga/ST ports could and should have been much better. Yes, the ST version looked okay, but I have seen filled polygon games run much faster and smoother on those machines. I am guessing that the code was far from optimised.
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PS To anyone who hasn’t done so yet, I implore you to get down Arcade Club as they have the cockpit version of the original, along with an upright and Sega’s Star Wars Trilogy. For those who would need to travel, there is a Village Hotel about five minutes’ walk away that usually has pretty good prices at weekends.
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Originally posted by samanosuke View PostPS To anyone who hasn’t done so yet, I implore you to get down Arcade Club as they have the cockpit version of the original, along with an upright and Sega’s Star Wars Trilogy.
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Originally posted by Yakumo View PostYep, my son played that Atari cabinet when we visited the UK in December. He had a right blast.
Although I enjoy your dulcet tones, I'm also grateful that you realised the sound of the arcade speaks for itself and the constant jangles of the attract screens was fantastic.
Great video, thanks!
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Originally posted by QualityChimp View PostI watched this video last night and loved it.
Although I enjoy your dulcet tones, I'm also grateful that you realised the sound of the arcade speaks for itself and the constant jangles of the attract screens was fantastic.
Great video, thanks!
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Originally posted by Yakumo View PostThere's nothing like the sound of a fantastic arcade. I'd be a right nob to dub any music or voice over on that soundtrack.
I'm definitely going to go, your video made my mind up within about a minute of getting in there.
Going to take my Bro-in-law at some point. It'll probably be more satisfactory than PlayExpo.
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I'm 99% certain that you could invert the controls in Amiga conversion of Star Wars. Play that game lots – up until my Amiga was finally packed away back in 1997, as it was one of the earliest Amiga games I owned that still worked on my 1200. Loaded up fast and was quick to play, just the thing I liked really.
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Originally posted by samanosuke View PostPS To anyone who hasn’t done so yet, I implore you to get down Arcade Club as they have the cockpit version of the original, along with an upright and Sega’s Star Wars Trilogy. For those who would need to travel, there is a Village Hotel about five minutes’ walk away that usually has pretty good prices at weekends.
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