Originally posted by Yakumo
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#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlsl_enable 1
hlslpath hlsl
hlsl_prescale_x 1
hlsl_prescale_y 1
hlsl_preset -1
hlsl_write
hlsl_snap_width 1920
hlsl_snap_height 1080
shadow_mask_alpha 0.075
shadow_mask_texture crt_shadow_mask.png
shadow_mask_x_count -3
shadow_mask_y_count -2
shadow_mask_usize 0.375000
shadow_mask_vsize 0.250000
curvature 0.0
pincushion 0.3
scanline_alpha 1.2
scanline_size 1.0
scanline_height 1.0
scanline_bright_scale 1.0
scanline_bright_offset 0.0
scanline_jitter 0.0
defocus 0.2,0.2
converge_x 0.2,0.0,0.0
converge_y 0.0,0.0,0.0
radial_converge_x 0.2,0.0,0.0
radial_converge_y 0.0,0.0,0.0
red_ratio 0.85,0.15,0.0
grn_ratio -0.05,1.05,0.0
blu_ratio -0.025,-0.025,1.05
saturation 1.3
offset -0.15,-0.16,-0.16
scale 1.15,1.16,1.16
power 1.1,0.95,0.8
floor 0.018,0.018,0.018
phosphor_life 0.0,0.0,0.0
#
# NTSC POST-PROCESSING OPTIONS
#
yiq_enable 0
yiq_cc 3.59754545
yiq_a 0.5
yiq_b 0.5
yiq_o 1.570796325
yiq_p 1.0
yiq_n 1.0
yiq_y 6.0
yiq_i 1.2
yiq_q 0.6
yiq_scan_time 52.6
yiq_phase_count 2
#
# VECTOR POST-PROCESSING OPTIONS
#
vector_length_scale 0.8
vector_length_ratio 500.0
#
# BLOOM POST-PROCESSING OPTIONS
#
vector_bloom_scale 0.3
raster_bloom_scale 0.18
bloom_lvl0_weight 1.0
bloom_lvl1_weight 0.21
bloom_lvl2_weight 0.19
bloom_lvl3_weight 0.17
bloom_lvl4_weight 0.15
bloom_lvl5_weight 0.14
bloom_lvl6_weight 0.13
bloom_lvl7_weight 0.12
bloom_lvl8_weight 0.11
bloom_lvl9_weight 0.10
bloom_lvl10_weight 0.09
Hopefully wont be too demanding for your laptop
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