Ah Densha de Go! Playing these games is like bringing a part of the Japanese train network back home with you. The nostalgia with travelling on the Yamanote Line is so strong that I had to get Densha de Go! Final on PS2. I even bought a Yamanote Line train money box that plays the different platform jingles whenever you put money into the slot. It even lights up! I have Railfan but to my shame I haven't tried it yet.
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Battle of the Ports
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Originally posted by Yakumo View Post
They are more fun than I was expecting, controls are really easy to understand as well, so might pick up one of the home ports now. I see the Saturn port was farmed out to Takara which would explain why it's a bit rubbish looking.
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Originally posted by Yakumo View PostYou'll be happy to know that Rainbow Islands is on the to do list I'm looking forward to doing that one myself .Lie with passion and be forever damned...
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Originally posted by 'Press Start' View PostI had the Amiga version along with the New Zealand story. What a Christmas that was.
I'll never forget how much I enjoyed The New Zealand story back in the day. One of my favourite Amiga titles.
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Did anyone else watch that with a little more interest that usual? Specifically, to see if Yakumo could do any fatalities or not?
Thanks for doing that. Might hunt out a gamegear version of this. I have MK1 and 2 all on one Gameboy cart. A quick google says that MK3 came out on Gameboy as well.
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Sorry, not having that the SNES port of MK1 is slower than MD MK1. It is CLEARLY the other way around - the MD port plays like sh1t off of a shovel
Nor is it true that the MD version plays more like the coin-op than the SNES port - again, clearly the other way around.Last edited by Nu-Eclipse; 08-02-2015, 00:30.
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Originally posted by buster_broon View PostFunny how the SNES port is pretty much better than the mega cd version
It was the 32x that offered any real improvements.
@Nu, yeah you are right, I put it down to the emulator he is using. SNES played much better.
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