Originally posted by QualityChimp
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That said, I do believe that the MD could've handled a reasonable conversion of the original coin-op albeit with a few corners cut - same with Shadow Dancer. I guess the MD's limitations and/or developer inexperience with getting the best out of MD hardware early on led to those two games getting MD adaptations that differed from their arcade fathers.
Even then, that doesn't really make sense when you consider that the SMS versions of E-SWAT and Shadow Dancer were actual ports of their coin-op counterparts. Weird logic from SEGA there.
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