Originally posted by Superman Falls
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Retro|Spective X03: Dreamcast
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Originally posted by Dogg Thang View PostHere's a Dreamcast question: anyone know if there was any logic to the wire going into the bottom of the controller rather than the top? Just to accommodate the VMU, you reckon?
It's strange, though. Similarly, the Saturn 3D Pad, which was kinda a forerunner of the Dreamcast pad, allowed you to disconnect the cable from the controller. The cable was left with a kind of "chunk" on the end which slotted into the controller.
There's probably some torturous design reason for this, maybe to do with the internals.
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Originally posted by Dogg Thang View PostHere's a Dreamcast question: anyone know if there was any logic to the wire going into the bottom of the controller rather than the top? Just to accommodate the VMU, you reckon?
Maybe they could've had the wire popping out from under the lower VMU slot but that would add unnecessary bulk, so there was the notch underneath the VMU slot to hold the wire.
Originally posted by Asura View Postthe Saturn 3D Pad, which was kinda a forerunner of the Dreamcast pad, allowed you to disconnect the cable from the controller. The cable was left with a kind of "chunk" on the end which slotted into the controller.
There's probably some torturous design reason for this, maybe to do with the internals.Last edited by randombs; 17-10-2019, 03:17.
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Originally posted by CMcK View PostI believe the intention with the Saturn’s 3D pad was to add other peripherals to that cable. A tilt sensor was mooted for Nights as an example. Maybe Sega already had stuff like Samba and Bass Fishing in mind but the relative failure of the Saturn saw all that moved to the DC.
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Originally posted by Team Andromeda View PostApparently, when SEGA was conducting tests people were comparing 6 face buttons was too confusing
The Xbox did, but two of them were the smaller black/white buttons which were explicitly reserved for special functions, and not to be used as main buttons. The N64 did, but four of them were the c-buttons that were like a second d-pad. The Megadrive did, but the 6-button pad was never the machine's primary pad design (apart from on spinoffs like the Multimega which came with one).
Is the Saturn the only console with a 6-button layout by default?
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