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PSVR2: Next-Gen Boogaloo

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    I think PC support may come eventually. They would stand to make substantially less from each buyer who purchases solely to use it on PC, so they will be looking to recoup costs from the much more lucrative PS5 userbase first.

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      Originally posted by CMcK View Post
      Sony won't want PSVR2 on PC as without being able to control the whole stack as they do on the console they can't ensure a consistent experience. Plus there is a little bit of a tweak to the PS5 GPU to support the VR hardware too.
      I give it 3-6 months before some enterprising soul has got it at least partly working on PC.

      Sony took my payment this morning.

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        Originally posted by nonny View Post
        I just find it odd that they wouldn't support PC as part of a larger strategy, given the size of the market and the fact they're already porting titles over...

        I get the console might be tweaked to support it specifically but it's not like PC doesn't already support similar headsets...

        To me it's just money being left on the table.
        Its not that difficult to work out though, it just comes down to profitability. There’s vastly more profit in selling hardware for their hardware and software to go with it.

        Support may come when they feel sales start to wane on PS5 for psvr2 as a whole.

        I also imagine its a lot less hassle supporting 1 sku of hardware that’s always the same.

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          Originally posted by MartyG View Post
          I give it 3-6 months before some enterprising soul has got it at least partly working on PC.

          Sony took my payment this morning.
          Yeah I reckon you're right Marty... there is too much to gain. I wouldn't be surprised if it's weeks, not months.

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            I can use PSVR on PC, and with the appetite the followup has, it'll be working on PC in no time.
            Sony is being silly not giving an official way to do this. Its money in the bank.

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              I ordered one the other day and I'll be trying Gran Turismo 7 and Resident Evil Village. Not sure I want to bother with Horizon as it's costly and I don't really want more introduction to VR experiences but this will be one of the first to arrive on PS+ I reckon, if they ever include VR content.

              Something else to consider and not sure why they haven't done it but if you can sideload video content, the device would be VR Porn viable (hurray!) and that would no doubt equal a bunch more sales.

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                I would imagine its just not a financially viable option at this point. The initial production for preorder was pegged at two million units, Sony then cut this to one million due to lack preorders and there are still units available to purchase.

                Lets be honest Sony will do their best to make this a success - Unlike Microsoft
                Last edited by huxley; 17-02-2023, 12:37.

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                  I'm still hoping this will bring 3D bluray support to the PS5, but my hopes will probably dashed on the rocks of Sony.
                  It took years for the PS4 to get that support, and as I've sold off my PS4, my PS3 may be coming back out of retirement soon.

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                    Originally posted by kryss View Post
                    I'm still hoping this will bring 3D bluray support to the PS5, but my hopes will probably dashed on the rocks of Sony.
                    It took years for the PS4 to get that support, and as I've sold off my PS4, my PS3 may be coming back out of retirement soon.
                    That was one of the best ways to watch 3D blurays on PS4. I remember watching Pacific Rim, great fun.

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                      Most people think Sony must be making no
                      Money on the psvr2 hardware, possibly even a loss. They don’t want to sell headsets, they want to sell games. Putting it on pc does not benefit Sony in any way. Unless they made a more expensive pc edition.

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                        Looking at the official teardown video it looks like the headset is quite complex to assemble and does make me wonder if the margins on it are fairly slim.

                        Just seen payment has been taken for my PSHat2 as well. I hope it has enough oomph to drive my normal headphones and that they fit over the band ok as I can’t wear in ear style phones.
                        Last edited by CMcK; 17-02-2023, 18:16.

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                          I would think the margins are very slim, considering the cost of PC headsets.

                          This and the Quest are both effectively subsidised.

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                            It's weird, the PSVR2/sold-at-loss thing, because I don't know...

                            The Quest 2 is in some respects much simpler hardware, but in others, much more complex - being stand-alone, it has an entire high-end mobile phone's worth of hardware, along with wifi components. The PSVR2's screen is better quality (one of its best features), but then, it's by Sony, and if anyone can economise the creation of screen panels, it's them. The controllers are largely comparable.

                            I'm actually not so sure it is sold at a loss, purely on the hardware level. Soft level, i.e. paying off the R&D and the software, that's a different ballgame.

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                              PSVR2 has eye tracking and HDR OLED panels so it's quite a step up from a Quest 2. Only people who know if it's sold at a loss are Sony of course so you may be right there [MENTION=5941]Asura[/MENTION]. What Sony don't want though is PC VR Gamers taking stock from PS5 owners and given PSVR2 is easily the best value for money VR right now that's exactly what would happen if they made it PC compatible.

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                                Being excited for the new headset, I was watching youtube for upcoming titles and I completely forgot about this for RE4 Remake:



                                I hope it's something substantial and not a model viewer or something.

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