So, I just finished this.
Sometimes the consensus around these parts seems to be ok. But sometimes it's so far off the mark that it's not even funny. Case in point: POP2:WW. Quite frankly, it's bloody ace. No, really.
But, squirtle, it can't be ace because it's got dodgy metal music! It went all moody and mock gothic on us! It's all about fighting and darkness and blood now! It changed too much of why I think POP:SOT was so good!
Wrong, wrong and wrong. So wrong. Not about the tone or music, but about this perception that it changed so much of the SOT. It didn't, not really.
Quick question: Of those that didn't like it, how many finished it?
I will concede that the first hour is a bit weak. The boat sequence and first mini-boss fight was not the best way to set the game up. But once past thatm, once into the jumping and climbing, the exploring, the wall running, the grabbing and leaping and shimmying, it's still as delightful and as exhilirating as the first game. Even more so in places. And it has much better combat. I went back to POP:SOT the other day. The combat is appalling. They made it so much more enjoyable and natural for WW that it's not true.
So, you lot. You know who you are. You're wrong. Simple.
I'm not listening to you lot any more. I put off playing WW because of you lot. What a mistake-a-to-make-a!
So, yes.
Ace game.
And just to set the record straight, it crashed twice on me. For something that's taken me upwards of 15-20 hours to finish, I don't think that's too bad. Loads of games have crashed on me this gen. So, no real bugs to speak of and a fantastic game.
Honestly, if you haven't tried it yet, have been put off by the wealth of negativity towards it, or thought that the first hour is representative of the whole thing, think again, and give it more time.
I can't quite frankly wait for the third one.
Yes.
Sometimes the consensus around these parts seems to be ok. But sometimes it's so far off the mark that it's not even funny. Case in point: POP2:WW. Quite frankly, it's bloody ace. No, really.
But, squirtle, it can't be ace because it's got dodgy metal music! It went all moody and mock gothic on us! It's all about fighting and darkness and blood now! It changed too much of why I think POP:SOT was so good!
Wrong, wrong and wrong. So wrong. Not about the tone or music, but about this perception that it changed so much of the SOT. It didn't, not really.
Quick question: Of those that didn't like it, how many finished it?
I will concede that the first hour is a bit weak. The boat sequence and first mini-boss fight was not the best way to set the game up. But once past thatm, once into the jumping and climbing, the exploring, the wall running, the grabbing and leaping and shimmying, it's still as delightful and as exhilirating as the first game. Even more so in places. And it has much better combat. I went back to POP:SOT the other day. The combat is appalling. They made it so much more enjoyable and natural for WW that it's not true.
So, you lot. You know who you are. You're wrong. Simple.
I'm not listening to you lot any more. I put off playing WW because of you lot. What a mistake-a-to-make-a!
So, yes.
Ace game.
And just to set the record straight, it crashed twice on me. For something that's taken me upwards of 15-20 hours to finish, I don't think that's too bad. Loads of games have crashed on me this gen. So, no real bugs to speak of and a fantastic game.
Honestly, if you haven't tried it yet, have been put off by the wealth of negativity towards it, or thought that the first hour is representative of the whole thing, think again, and give it more time.
I can't quite frankly wait for the third one.
Yes.
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