Overall I?ve had over 16hours of Resident Evil 4 time, but I started again after 6 hours so am around the same location as you Mr Bleeders... bot 10hours in. Just a little further then that I think?
The sniping is executed superbly whilst
, although isn?t really original, is implemented in such a way it expels freshness and cannot go without praise. I absolutely love the section i?m on now and purposely keep dying to re-play it. heh
I cant help to think Capcom have gained some inspiration from Eternal Darkness within RE4?s new approach. Well, in the castle environment i mean. That is no bad thing. Not a bad thing at all. The castle area is creepily atmospheric in a similar way to a couple of the chapters in Silicon Knight?s underrated gem? the music in particular does an incredible job in RE4 to create a sense of unease and fear? the enemies themselves resemble the gothic theme seen in ED which are menacingly sinister. Resident Evil does it far better though.
I love how they
Excellent stuff.
Oh, and im assuming you guys found another little side quest thing? The Zelda-like shooting Gallery? So much fun!
The sniping is executed superbly whilst
, although isn?t really original, is implemented in such a way it expels freshness and cannot go without praise. I absolutely love the section i?m on now and purposely keep dying to re-play it. heh
I cant help to think Capcom have gained some inspiration from Eternal Darkness within RE4?s new approach. Well, in the castle environment i mean. That is no bad thing. Not a bad thing at all. The castle area is creepily atmospheric in a similar way to a couple of the chapters in Silicon Knight?s underrated gem? the music in particular does an incredible job in RE4 to create a sense of unease and fear? the enemies themselves resemble the gothic theme seen in ED which are menacingly sinister. Resident Evil does it far better though.
I love how they
Excellent stuff.
Oh, and im assuming you guys found another little side quest thing? The Zelda-like shooting Gallery? So much fun!
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